Magnet powerup shouldn't work on super powerups.

This commit is contained in:
Rob Pearce 2013-08-14 12:17:09 +00:00
parent 1a3721f06d
commit 22404cae90
1 changed files with 1 additions and 1 deletions

2
rc.c
View File

@ -6681,7 +6681,7 @@ int movesprite(sprite_t *s) {
}
} // end if !s->invuln
}
} else if (haspowerupany(PW_MAGNET) && isfruit(s->id)) {
} else if (haspowerupany(PW_MAGNET) && isfruit(s->id) && (isfruit(s->id) != FT_SUPER)) {
sprite_t *who;
who = haspowerupany(PW_MAGNET);