Removed bug
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70794f79eb
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3cb6888b5b
4
defs.h
4
defs.h
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@ -965,10 +965,6 @@ typedef struct sprite_s {
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// both player and monster
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struct sprite_s *onplatform;// are we on platform?
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// for optimisation
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double lastx,lasty;
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int lastonground;
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int antigrav; // don't fall
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int lives; // only for player and bosses
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int swimming; // are we in the water?
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15
rc.c
15
rc.c
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@ -6486,39 +6486,27 @@ int isroofnabove(sprite_t *s, int howfar) {
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int isonground(sprite_t *s) {
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// attempt to optimise...
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if ((s->x == s->lastx) && (s->y == s->lasty)) {
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return s->lastonground;
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} else {
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s->lastx = s->x;
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s->lasty = s->y;
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}
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// are we on a platform?
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if (s->onplatform) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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// antigrav?
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if (s->antigrav ) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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/* get tile below sprite's feet */
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if (isongroundpoint(s, s->x, s->y)) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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if ((s->dead) || (!s->falling && !s->dropping)) {
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if (!s->swimming) {
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if (isongroundpoint(s, s->x + s->img->w/2, s->y)) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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if (isongroundpoint(s, s->x - s->img->w/2, s->y)) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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}
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@ -6527,16 +6515,13 @@ int isonground(sprite_t *s) {
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//if (s->falling && s->id == P_KINGRAT) {
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if (s->id == P_KINGRAT) {
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if (isongroundpoint(s, s->x + s->img->w/2, s->y)) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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if (isongroundpoint(s, s->x - s->img->w/2, s->y)) {
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s->lastonground = B_TRUE;
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return B_TRUE;
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}
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}
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s->lastonground = B_FALSE;
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return B_FALSE;
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}
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