Fixed bug where wings displayed in wrong positino if you died while swimming

Started redrawing slug
This commit is contained in:
Rob Pearce 2008-11-09 21:18:14 +00:00
parent 98304f67c4
commit 453519b4ab
5 changed files with 8 additions and 0 deletions

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@ -13,6 +13,9 @@ monsters
1 2 28 1 2 28
1 5 2 1 5 2
7 3 4 7 3 4
50 32 13
49 9 13
1 12 23
endmonsters endmonsters
exitdir 1 exitdir 1
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,

5
rc.c
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@ -1313,7 +1313,11 @@ void die(sprite_t *s) {
playmusic(normalmusic); playmusic(normalmusic);
} }
// turn off attributes
player->climbing = B_FALSE; player->climbing = B_FALSE;
player->swimming = B_FALSE;
player->slamming = B_FALSE;
player->netting = B_FALSE;
// kill mask sprite // kill mask sprite
if (mask) { if (mask) {
@ -1327,6 +1331,7 @@ void die(sprite_t *s) {
/* lose a life */ /* lose a life */
player->lives--; player->lives--;
/* play sound */ /* play sound */
playfx(FX_DIE); playfx(FX_DIE);