New kitchen levels
Tweaks to editor for adding platform waypoints
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ada8820524
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@ -38,11 +38,10 @@
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106,level106.dat,Bunkers
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106,level106.dat,Bunkers
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18,level8.5.dat,Look out above...
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18,level8.5.dat,Look out above...
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40,level40.dat,King Snail
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40,level40.dat,King Snail
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41,level41.dat,Basic Kitchen
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42,level42.dat,Precarious Loaves
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403,level403.dat,Delayed Release
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404,level404.dat,Off Cuts
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405,level405.dat,Pitfalls
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109,level109.dat,THE END SO FAR
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109,level109.dat,THE END SO FAR
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99,level99.dat,TEST LEVEL
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99,level99.dat,TEST LEVEL
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118,level118.dat,NEW LEVEL
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119,level119.dat,NEW LEVEL
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120,level120.dat,NEW LEVEL
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121,level121.dat,NEW LEVEL
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122,level122.dat,NEW LEVEL
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123,level123.dat,NEW LEVEL
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@ -0,0 +1,53 @@
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bgfile kitchen1.png
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bg 0
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hurryup 30
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help
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endhelp
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monsters
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endmonsters
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exitdir 1
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layer2
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8,8,8
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20,8,8
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bgfile kitchen1.png
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bg 0
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hurryup 30
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help
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endhelp
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endmonsters
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exitdir 1
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exitdir 1
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57,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,57,
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57,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,57,
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||||||
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57,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,57,
|
||||||
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57,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,57,
|
||||||
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57,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,0,0,0,0,0,0,0,0,0,0,0,57,57,57,57,57,57,57,
|
||||||
|
57,57,57,57,57,57,57,11,11,11,11,11,11,11,11,11,57,57,57,57,57,57,11,11,11,11,11,11,11,11,11,11,11,57,57,57,57,57,57,57,
|
||||||
|
57,57,57,57,57,57,57,58,58,58,58,58,58,58,58,58,57,57,57,57,57,57,58,58,58,58,58,58,58,58,58,58,58,57,57,57,57,57,57,57,
|
||||||
|
layer2
|
|
@ -0,0 +1,68 @@
|
||||||
|
bgfile kitchen1.png
|
||||||
|
bg 0
|
||||||
|
hurryup 30
|
||||||
|
help
|
||||||
|
endhelp
|
||||||
|
monsters
|
||||||
|
0 7 28
|
||||||
|
1 35 13
|
||||||
|
1 2 13
|
||||||
|
132 19 17 312 453 312 44
|
||||||
|
16 19 16
|
||||||
|
15 18 16
|
||||||
|
15 20 16
|
||||||
|
15 14 5
|
||||||
|
15 7 5
|
||||||
|
15 24 20
|
||||||
|
16 37 13
|
||||||
|
16 2 13
|
||||||
|
6 23 8
|
||||||
|
49 26 20
|
||||||
|
49 12 5
|
||||||
|
17 12 21
|
||||||
|
17 8 21
|
||||||
|
17 2 26
|
||||||
|
17 1 25
|
||||||
|
17 3 27
|
||||||
|
17 38 25
|
||||||
|
17 6 13
|
||||||
|
16 10 13
|
||||||
|
1 5 21
|
||||||
|
15 33 19
|
||||||
|
15 24 8
|
||||||
|
15 23 8
|
||||||
|
endmonsters
|
||||||
|
exitdir 1
|
||||||
|
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|
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|
||||||
|
layer2
|
||||||
|
37,20,8
|
||||||
|
37,21,7
|
|
@ -0,0 +1,64 @@
|
||||||
|
bgfile kitchen1.png
|
||||||
|
bg 0
|
||||||
|
hurryup 30
|
||||||
|
help
|
||||||
|
endhelp
|
||||||
|
monsters
|
||||||
|
0 15 22
|
||||||
|
23 20 9
|
||||||
|
132 16 20 602 336 38 336
|
||||||
|
132 28 14 506 240 136 240
|
||||||
|
12 35 9
|
||||||
|
12 5 9
|
||||||
|
49 36 5
|
||||||
|
49 2 5
|
||||||
|
1 34 13
|
||||||
|
1 3 13
|
||||||
|
17 33 9
|
||||||
|
17 33 5
|
||||||
|
17 6 9
|
||||||
|
17 6 5
|
||||||
|
15 15 9
|
||||||
|
15 16 9
|
||||||
|
15 24 9
|
||||||
|
15 23 9
|
||||||
|
15 22 9
|
||||||
|
15 17 9
|
||||||
|
16 34 22
|
||||||
|
16 5 22
|
||||||
|
132 6 17 38 288 601 288
|
||||||
|
1 29 23
|
||||||
|
1 7 23
|
||||||
|
endmonsters
|
||||||
|
exitdir 1
|
||||||
|
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||||||
|
57,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,57,
|
||||||
|
57,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,57,
|
||||||
|
57,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,57,
|
||||||
|
57,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,57,
|
||||||
|
57,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,57,
|
||||||
|
57,0,0,0,0,58,0,0,0,0,0,0,59,58,58,58,58,58,58,58,58,58,58,58,58,58,60,0,0,0,0,0,0,0,58,0,0,0,0,57,
|
||||||
|
57,58,58,58,58,57,58,58,58,58,58,58,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,58,58,58,58,58,58,58,57,58,58,58,58,57,
|
||||||
|
57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,
|
||||||
|
57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,
|
||||||
|
57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,
|
||||||
|
57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,
|
||||||
|
57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,57,
|
||||||
|
layer2
|
2
defs.h
2
defs.h
|
@ -212,7 +212,7 @@
|
||||||
#define MAXHISCORES 10
|
#define MAXHISCORES 10
|
||||||
#define MAXHISCORENAME 12
|
#define MAXHISCORENAME 12
|
||||||
|
|
||||||
#define MAXWAYPOINTS 10
|
#define MAXWAYPOINTS 30
|
||||||
|
|
||||||
#define HISCORE_DISPLAYTIME 10 // how many secs to display hiscores for
|
#define HISCORE_DISPLAYTIME 10 // how many secs to display hiscores for
|
||||||
|
|
||||||
|
|
41
edit.c
41
edit.c
|
@ -372,14 +372,38 @@ int main (int argc, char **argv) {
|
||||||
}
|
}
|
||||||
} else if (state == LS_WAYPOINTS) {
|
} else if (state == LS_WAYPOINTS) {
|
||||||
// add waypoint at selected position
|
// add waypoint at selected position
|
||||||
// TODO: lock x/y with keys...
|
|
||||||
if (toggletimer == 0) {
|
if (toggletimer == 0) {
|
||||||
waypointm->wayx[waypointm->numwaypoints] = mx;
|
double thisx,thisy,lastx,lasty,xdiff,ydiff;
|
||||||
waypointm->wayy[waypointm->numwaypoints] = my;
|
thisx = mx;
|
||||||
|
thisy = my;
|
||||||
|
if (waypointm->numwaypoints == 0) { // the first one
|
||||||
|
lastx = waypointm->x;
|
||||||
|
lasty = waypointm->y;
|
||||||
|
} else {
|
||||||
|
lastx = waypointm->wayx[waypointm->numwaypoints-1];
|
||||||
|
lasty = waypointm->wayy[waypointm->numwaypoints-1];
|
||||||
|
}
|
||||||
|
|
||||||
|
// lock vert or horizontal
|
||||||
|
xdiff = abs(lastx - thisx);
|
||||||
|
ydiff = abs(lasty - thisy);
|
||||||
|
|
||||||
|
// x diff lots?
|
||||||
|
if (xdiff >= 3*ydiff) {
|
||||||
|
// lock y
|
||||||
|
thisy = lasty;
|
||||||
|
} else if (ydiff >= 3*xdiff) {
|
||||||
|
// lock x
|
||||||
|
thisx = lastx;
|
||||||
|
}
|
||||||
|
|
||||||
|
waypointm->wayx[waypointm->numwaypoints] = thisx;
|
||||||
|
waypointm->wayy[waypointm->numwaypoints] = thisy;
|
||||||
waypointm->numwaypoints++;
|
waypointm->numwaypoints++;
|
||||||
sprintf(tempm, "Waypoint #%d added at %d,%d",waypointm->numwaypoints,mx,my);
|
sprintf(tempm, "Waypoint #%d added at %d,%d",waypointm->numwaypoints,mx,my);
|
||||||
setstatustext(tempm, &blue);
|
setstatustext(tempm, &blue);
|
||||||
toggletimer = 20;
|
toggletimer = 20;
|
||||||
|
drawsprites(); // update waypoint lines
|
||||||
}
|
}
|
||||||
} else if (state == LS_SAVE) {
|
} else if (state == LS_SAVE) {
|
||||||
// get pos
|
// get pos
|
||||||
|
@ -818,8 +842,19 @@ void drawsprites(void) {
|
||||||
// waypoint selection mode
|
// waypoint selection mode
|
||||||
if (state == LS_WAYPOINTS) {
|
if (state == LS_WAYPOINTS) {
|
||||||
if (waypointm == s) {
|
if (waypointm == s) {
|
||||||
|
int i;
|
||||||
|
double curx,cury;
|
||||||
drawbox16(screen, s->x - s->img->w/2,s->y - s->img->h,
|
drawbox16(screen, s->x - s->img->w/2,s->y - s->img->h,
|
||||||
s->x + s->img->w/2, s->y, &red, NULL);
|
s->x + s->img->w/2, s->y, &red, NULL);
|
||||||
|
// show waypoints
|
||||||
|
curx = s->x; cury = s->y;
|
||||||
|
for (i = 0; i < s->numwaypoints; i++) {
|
||||||
|
drawline16(screen, curx,cury,s->wayx[i],s->wayy[i], red);
|
||||||
|
drawbox16(screen, s->wayx[i]-1,s->wayy[i]-1,
|
||||||
|
s->wayx[i]+1,s->wayy[i]+1, &red, &red);
|
||||||
|
|
||||||
|
curx = s->wayx[i]; cury = s->wayy[i];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
2
rc.c
2
rc.c
|
@ -1817,6 +1817,8 @@ int movesprite(sprite_t *s) {
|
||||||
// caught or dead sprites can move, in case
|
// caught or dead sprites can move, in case
|
||||||
// the player catches something before level start time
|
// the player catches something before level start time
|
||||||
if ((!s->caughtby) && (!s->dead)) return B_FALSE;
|
if ((!s->caughtby) && (!s->dead)) return B_FALSE;
|
||||||
|
} else if (s->id == P_PLATFORM) {
|
||||||
|
return B_FALSE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue