- ice bridges are now slippery
- added l3 tile - sand battlement
This commit is contained in:
parent
cc4eefca63
commit
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@ -85,38 +85,100 @@ exitdir 2
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44,0,0,0,0,0,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,53,0,0,0,0,44,
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@ -6,11 +6,11 @@ endhelp
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monsters
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endmonsters
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endmonsters
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exitdir -1
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exitdir -2
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33,33,33,33,33,33,33,33,33,33,33,33,0,0,33,33,33,33,33,33,33,33,33,33,33,0,0,33,33,33,33,33,33,33,33,33,33,33,33,33,
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33,33,33,33,33,33,33,33,33,33,33,33,0,0,33,33,33,33,33,33,33,33,33,33,33,0,0,33,33,33,33,33,33,33,33,33,33,33,33,33,
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endmonsters
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endmonsters
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exitdir 1
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endmonsters
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91,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,91,
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91,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,91,
|
||||||
|
|
Binary file not shown.
After Width: | Height: | Size: 658 B |
|
@ -573,7 +573,7 @@ file newtiles/icebg.png
|
||||||
end
|
end
|
||||||
|
|
||||||
tile icebridge
|
tile icebridge
|
||||||
id 17
|
id 26
|
||||||
solid 2
|
solid 2
|
||||||
file newtiles/icebridge.png
|
file newtiles/icebridge.png
|
||||||
end
|
end
|
||||||
|
@ -619,3 +619,9 @@ id 5
|
||||||
solid 0
|
solid 0
|
||||||
file newtiles/bars.png
|
file newtiles/bars.png
|
||||||
end
|
end
|
||||||
|
|
||||||
|
tile bars
|
||||||
|
id 5
|
||||||
|
solid 0
|
||||||
|
file newtiles/sandbment.png
|
||||||
|
end
|
||||||
|
|
1
defs.h
1
defs.h
|
@ -783,6 +783,7 @@
|
||||||
#define T_WATERLEFT 23
|
#define T_WATERLEFT 23
|
||||||
#define T_WATERDOWN 24
|
#define T_WATERDOWN 24
|
||||||
#define T_WARP 25 // hidden warp point - jump to reveal
|
#define T_WARP 25 // hidden warp point - jump to reveal
|
||||||
|
#define T_ICEBRIDGE 26 // like land but you can drop down through it
|
||||||
|
|
||||||
// death states
|
// death states
|
||||||
#define D_INITIAL (1) // Need to trigger death sequence
|
#define D_INITIAL (1) // Need to trigger death sequence
|
||||||
|
|
19
rc.c
19
rc.c
|
@ -5409,7 +5409,7 @@ printf("setting target to y = %d\n",ss->timer2);
|
||||||
// melt any ice bridges it touches
|
// melt any ice bridges it touches
|
||||||
for (yyy = s->y - s->img->h ; yyy < s->y ; yyy += 4) {
|
for (yyy = s->y - s->img->h ; yyy < s->y ; yyy += 4) {
|
||||||
tt = gettileat(s->x + (s->img->w/2),yyy, &tx,&ty);
|
tt = gettileat(s->x + (s->img->w/2),yyy, &tx,&ty);
|
||||||
if (tt->id == T_BRIDGE) {
|
if (isbridge(tt->id)) {
|
||||||
melttile(tx,ty,REGROWTIMER_SHORT);
|
melttile(tx,ty,REGROWTIMER_SHORT);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7272,7 +7272,7 @@ void removesprite(sprite_t *s) {
|
||||||
int isonbridge(sprite_t *s) {
|
int isonbridge(sprite_t *s) {
|
||||||
tiletype_t *tthere;
|
tiletype_t *tthere;
|
||||||
tthere = gettileat(s->x,s->y, NULL,NULL);
|
tthere = gettileat(s->x,s->y, NULL,NULL);
|
||||||
if (tthere->id == T_BRIDGE) {
|
if (isbridge(tthere->id)) {
|
||||||
return B_TRUE;
|
return B_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -7698,7 +7698,7 @@ void dogravity(sprite_t *s) {
|
||||||
// melt roof
|
// melt roof
|
||||||
for (xxx = s->x - (s->img->w/2) ; xxx < s->x + (s->img->w/2) ; xxx += TILEW) {
|
for (xxx = s->x - (s->img->w/2) ; xxx < s->x + (s->img->w/2) ; xxx += TILEW) {
|
||||||
tt = gettileat(xxx, s->y - s->img->h,&tx,&ty);
|
tt = gettileat(xxx, s->y - s->img->h,&tx,&ty);
|
||||||
if (tt->id == T_BRIDGE) {
|
if (isbridge(tt->id)) {
|
||||||
// melt it!
|
// melt it!
|
||||||
melttile(tx,ty,REGROWTIMER_LONG);
|
melttile(tx,ty,REGROWTIMER_LONG);
|
||||||
}
|
}
|
||||||
|
@ -7792,7 +7792,7 @@ void dogravity(sprite_t *s) {
|
||||||
// king ant melts ground
|
// king ant melts ground
|
||||||
for (xxx = s->x - (s->img->w/2) ; xxx < s->x + (s->img->w/2) ; xxx += TILEW) {
|
for (xxx = s->x - (s->img->w/2) ; xxx < s->x + (s->img->w/2) ; xxx += TILEW) {
|
||||||
tt = gettileat(xxx, s->y + 2 ,&tx,&ty);
|
tt = gettileat(xxx, s->y + 2 ,&tx,&ty);
|
||||||
if (tt->id == T_BRIDGE) {
|
if (isbridge(tt->id)) {
|
||||||
melttile(tx,ty,REGROWTIMER_LONG);
|
melttile(tx,ty,REGROWTIMER_LONG);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13638,9 +13638,20 @@ int countbabies(sprite_t *s, int babytype) {
|
||||||
return numbabies;
|
return numbabies;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int isbridge(int id) {
|
||||||
|
switch (id) {
|
||||||
|
case T_BRIDGE:
|
||||||
|
case T_ICEBRIDGE:
|
||||||
|
return B_TRUE;
|
||||||
|
}
|
||||||
|
return B_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
int isice(int id) {
|
int isice(int id) {
|
||||||
switch (id) {
|
switch (id) {
|
||||||
case T_ICE:
|
case T_ICE:
|
||||||
|
case T_ICEBRIDGE:
|
||||||
case T_ICETOP:
|
case T_ICETOP:
|
||||||
return B_TRUE;
|
return B_TRUE;
|
||||||
}
|
}
|
||||||
|
|
1
rc.h
1
rc.h
|
@ -128,5 +128,6 @@ int getpnum(sprite_t *s);
|
||||||
int isonplatform(double x, double y);
|
int isonplatform(double x, double y);
|
||||||
int countbabies(sprite_t *s, int babytype);
|
int countbabies(sprite_t *s, int babytype);
|
||||||
int isice(int id);
|
int isice(int id);
|
||||||
|
int isbridge(int id);
|
||||||
int savebmp(SDL_Surface *which);
|
int savebmp(SDL_Surface *which);
|
||||||
void melttile(int tx,int ty, int howlong);
|
void melttile(int tx,int ty, int howlong);
|
||||||
|
|
Loading…
Reference in New Issue