- in defs.h: increment MAXPTYPES - in defs.h: add P_ entry - in shared.c: add score value in setdefaults if applicable - in shared.c: add loadspriteimage() line(s) in loadimagesets() - in shared.c: IF NOT AN EFFECT: add entry to monstertochar - in shared.c: IF NOT AN EFFECT: add entry to chartomonster - in shared.c: update isflower(), isfruit(), isbullet(), iseffect(); - in shared.c: IF A GEM: update flowertogem() - in rc.c: update ismonster() - in rc.c: add monster movement