got tile 0: blank (solid=0) got tile 1: land (solid=1) got tile 2: slopeup (solid=2) got tile 3: slopedown (solid=2) got tile 4: full (solid=1) got tile 5: sky (solid=0) got tile 6: ladder (solid=0) got tile 7: laddertop (solid=1) got tile 8: right (solid=1) got tile 9: left (solid=1) got tile 10: spikes (solid=0) Background tile id is 0 (blank) Hurryup time is 30 got mapping: 'z' to 10 got tile 0: blank (solid=0) got tile 1: land (solid=1) got tile 2: slopeup (solid=2) got tile 3: slopedown (solid=2) got tile 4: full (solid=1) got tile 5: sky (solid=0) got tile 6: ladder (solid=0) got tile 7: laddertop (solid=1) got tile 8: right (solid=1) got tile 9: left (solid=1) got tile 10: spikes (solid=0) Background tile id is 0 (blank) Hurryup time is 30 got tile 0: blank (solid=0) got tile 1: land (solid=1) got tile 2: slopeup (solid=2) got tile 3: slopedown (solid=2) got tile 4: full (solid=1) got tile 5: sky (solid=0) got tile 6: ladder (solid=0) got tile 7: laddertop (solid=1) got tile 8: right (solid=1) got tile 9: left (solid=1) got tile 10: spikes (solid=0) Background tile id is 0 (blank) Hurryup time is 30 got tile 0: blank (solid=0) got tile 1: land (solid=1) got tile 2: slopeup (solid=2) got tile 3: slopedown (solid=2) got tile 4: full (solid=1) got tile 5: sky (solid=0) got tile 6: ladder (solid=0) got tile 7: laddertop (solid=1) got tile 8: right (solid=1) got tile 9: left (solid=1) got tile 10: spikes (solid=0) Background tile id is 0 (blank) Hurryup time is 30