tile blank id 0 solid 0 file blank.bmp end tile land id 1 solid 1 file land.bmp end tile slopeup id 2 solid 2 lowness 15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0 file slopeup.bmp end tile slopedown id 3 solid 2 lowness 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 file slopedown.bmp end tile full id 4 solid 1 file full.bmp end tile sky id 5 solid 0 file sky.bmp end tile ladder id 6 solid 0 file ladder.bmp end tile laddertop id 7 solid 1 file laddertop.bmp end tile right id 8 solid 1 file right.bmp end tile left id 9 solid 1 file left.bmp end tile spikes id 10 solid 0 spikes 1 file spikes.bmp end tile teleport id 11 solid 0 file teleport.bmp end tile teleport2 id 12 solid 0 file teleport2.bmp end tile teleportdest id 13 solid 0 file teleexit.bmp end tile water id 14 solid 0 water 1 file water.bmp end tile watertop id 15 water 1 solid 0 file watertop.bmp end tile waterspikes id 16 water 1 solid 0 spikes 1 file waterspikes.bmp end