A platform game inspired by Bubble Bobble, Rodland, Snow Bros and the like. https://ratcatcher.nethack.net/
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Rob Pearce 295232e4fc If you slam a player into solid ground (ie. encased in ground) then they now
die.  This prevents cheating by slamming them into a block then having them
rise to the top.
2008-11-22 11:26:28 +00:00
data If you slam a player into solid ground (ie. encased in ground) then they now 2008-11-22 11:26:28 +00:00
doco Added more shadows to website 2008-11-14 02:33:40 +00:00
screenshots - Added doco generation function (./edit -dump) 2008-10-07 09:18:42 +00:00
scripts Cleanup of directory structure 2008-10-09 23:20:35 +00:00
templates Added image for web page 2008-10-30 03:08:19 +00:00
website Fixed magnet website images 2008-11-22 00:56:11 +00:00
work - Split code into multiple files 2008-09-17 02:34:39 +00:00
Makefile Now showing svn revision in title bar and on title screen 2008-10-30 21:55:26 +00:00
Makefile.leapord Recent additions... 2008-10-14 19:36:51 +00:00
Makefile.posix Changes to rat movement 2006-01-27 06:28:28 +00:00
Makefile.windows Changes to rat movement 2006-01-27 06:28:28 +00:00
defs.h Added img for random. 2008-11-22 11:01:17 +00:00
edit.c Added secret way to skip levels 1 and 2 2008-11-22 10:11:33 +00:00
edit.h Level modifications 2008-11-18 22:56:55 +00:00
getsvnrev.sh Now showing svn revision in title bar and on title screen 2008-10-30 21:55:26 +00:00
globals.h Added new powerup: anchor 2008-11-22 00:21:22 +00:00
makeapp.sh - Added initial joystick support (*UNTESTED*) 2008-10-16 02:15:12 +00:00
rc.c If you slam a player into solid ground (ie. encased in ground) then they now 2008-11-22 11:26:28 +00:00
rc.h Each player now has their own powerup counter 2008-11-21 01:55:56 +00:00
shared.c Level graphical glitches fixed 2008-11-22 11:02:19 +00:00
shared.h Level modifications 2008-11-18 22:56:55 +00:00