data
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- On spike school, allow 40 more seconds before hurryup.
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2016-07-24 18:29:28 +12:00 |
doco
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Actually adding changes from last commit..
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2016-07-22 17:58:26 +10:00 |
screenshots
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- Added doco generation function (./edit -dump)
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2008-10-07 09:18:42 +00:00 |
scripts
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Fix unfair placement of plant on underground lake level.
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2013-08-14 12:07:36 +00:00 |
templates
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Added missing .icns file
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2009-02-03 06:48:05 +00:00 |
website
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- Snake spit is now slightly higher (so it can fit over 1 tile barriers)
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2009-04-14 01:40:48 +00:00 |
work
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- Split code into multiple files
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2008-09-17 02:34:39 +00:00 |
.gitignore
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Actually adding changes from last commit..
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2016-07-22 17:58:26 +10:00 |
Makefile
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Converted graphics to use OpenGL.
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2016-07-24 18:27:15 +12:00 |
Makefile.leapord
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Level mods
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2009-05-17 23:22:55 +00:00 |
Makefile.posix
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Fixed linux makefile
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2009-01-21 19:38:54 +00:00 |
Makefile.tiger
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Added tiger makefile
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2009-03-18 23:04:13 +00:00 |
Makefile.windows
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Changes to rat movement
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2006-01-27 06:28:28 +00:00 |
defs.h
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Converted graphics to use OpenGL.
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2016-07-24 18:27:15 +12:00 |
edit.c
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Converted graphics to use OpenGL.
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2016-07-24 18:27:15 +12:00 |
edit.h
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Added new "layer 3" tiles which are drawn in front of sprites.
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2009-01-23 02:13:51 +00:00 |
getsvnrev.sh
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Actually adding changes from last commit..
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2016-07-22 17:58:26 +10:00 |
globals.h
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- [+] change net colouring
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2013-08-27 12:59:20 +00:00 |
index.html
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Minor bug fixes.
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2016-07-22 17:47:58 +10:00 |
info.html
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Minor bug fixes.
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2016-07-22 17:47:58 +10:00 |
makeapp.sh
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Added missing .icns file
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2009-02-03 06:48:05 +00:00 |
makelevels.sh
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Re-dumped level images
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2008-12-25 21:44:04 +00:00 |
pub.sh
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publish app mods
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2008-12-25 21:26:50 +00:00 |
rc.c
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Fixed but with teleporters not working.
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2016-07-24 20:31:37 +12:00 |
rc.h
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Fixed togglefullscreen() in opengl
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2016-07-24 18:43:31 +12:00 |
shared.c
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No longer consider cards with adjacent values okay for 'lucky' card draws.
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2016-07-24 20:55:55 +12:00 |
shared.h
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Converted graphics to use OpenGL.
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2016-07-24 18:27:15 +12:00 |
todo
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No longer consider cards with adjacent values okay for 'lucky' card draws.
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2016-07-24 20:55:55 +12:00 |