A platform game inspired by Bubble Bobble, Rodland, Snow Bros and the like. https://ratcatcher.nethack.net/
Go to file
Rob Pearce 39f85d7e89 Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
data Actually adding changes from last commit.. 2016-07-22 17:58:26 +10:00
doco Actually adding changes from last commit.. 2016-07-22 17:58:26 +10:00
screenshots - Added doco generation function (./edit -dump) 2008-10-07 09:18:42 +00:00
scripts Fix unfair placement of plant on underground lake level. 2013-08-14 12:07:36 +00:00
templates Added missing .icns file 2009-02-03 06:48:05 +00:00
website - Snake spit is now slightly higher (so it can fit over 1 tile barriers) 2009-04-14 01:40:48 +00:00
work - Split code into multiple files 2008-09-17 02:34:39 +00:00
.gitignore Actually adding changes from last commit.. 2016-07-22 17:58:26 +10:00
Makefile Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
Makefile.leapord Level mods 2009-05-17 23:22:55 +00:00
Makefile.posix Fixed linux makefile 2009-01-21 19:38:54 +00:00
Makefile.tiger Added tiger makefile 2009-03-18 23:04:13 +00:00
Makefile.windows Changes to rat movement 2006-01-27 06:28:28 +00:00
defs.h Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
edit.c Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
edit.h Added new "layer 3" tiles which are drawn in front of sprites. 2009-01-23 02:13:51 +00:00
getsvnrev.sh Actually adding changes from last commit.. 2016-07-22 17:58:26 +10:00
globals.h - [+] change net colouring 2013-08-27 12:59:20 +00:00
index.html Minor bug fixes. 2016-07-22 17:47:58 +10:00
info.html Minor bug fixes. 2016-07-22 17:47:58 +10:00
makeapp.sh Added missing .icns file 2009-02-03 06:48:05 +00:00
makelevels.sh Re-dumped level images 2008-12-25 21:44:04 +00:00
pub.sh publish app mods 2008-12-25 21:26:50 +00:00
rc.c Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
rc.h Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
shared.c Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
shared.h Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
todo Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00