Rob Pearce
f2832e4da4
- bugfix: bomb wasn't decrementing netcaught - bugfix: Fixed mask on red "angry" overlay - bugfix: Ice from snowman now extends on to edge tiles - bugfix: dotileeffect() no longer affects bullets/effects - bugfix: fixed bug where invulnerability wouldn't cause flashing - tweaked difficulty on "look out above!" - Added pink cloud on which player travels to the next level - Added boss: King Rat - Added powerup: fly spray (slows monsters) - Added powerup: fusion cannon EDITOR: - Added status bar containing various info - Can now move level position via the editor - Now quit using 'q', not 'esc' - Inactive layers are now dimmers, toggle this with 't' - Remove 'endmaps' and all mapping code from level files - Removed monstertochar() and chartomonster() functions - Removed old inline monster code in level files |
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adding_a_sprite.txt | ||
making_a_background.txt | ||
making_a_gem.txt |