ratcatcher/doco/adding_a_sprite.txt

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- in defs.h: increment MAXPTYPES
- in defs.h: add P_ entry
- in shared.c: add score value in setdefaults if applicable
- in shared.c: add loadspriteimage() line(s) in loadimagesets()
- in shared.c: update isflower(), isfruit(), isbullet(), iseffect();
- in shared.c: update isnettable()
- in shared.c: IF A GEM: update flowertogem()
- in edit.c: update isplacable()
- in shared.c: update ismonster()
- in rc.c: add monster/effect movement
for bosses:
updated getbosshealth(),isboss()