Adjusted star point cutoffs now that we have multipliers for long parades.

This commit is contained in:
Rob Pearce 2016-09-08 10:23:17 +10:00
parent 2e83f351aa
commit 18cf0704f5
2 changed files with 2 additions and 31 deletions

View File

@ -2170,8 +2170,8 @@ console.log("lev " + lev + " newwid " + newwid + " ratio " + ratio);
this.levels[lev].starpoints = new Array(); this.levels[lev].starpoints = new Array();
this.levels[lev].starpoints[0] = Math.floor(min); this.levels[lev].starpoints[0] = Math.floor(min);
this.levels[lev].starpoints[1] = Math.floor(min * 1.5); this.levels[lev].starpoints[1] = Math.floor(min * 2);
this.levels[lev].starpoints[2] = Math.floor(min * 2); this.levels[lev].starpoints[2] = Math.floor(min * 3);
if ((turnsreq > this.levels[lev].maxturns) || forceturnsreq) { if ((turnsreq > this.levels[lev].maxturns) || forceturnsreq) {
this.levels[lev].maxturns = turnsreq; this.levels[lev].maxturns = turnsreq;

29
todo
View File

@ -9,43 +9,14 @@ https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
--- check here for ios --- check here for ios
------------------- -------------------
sometimes add random bricks
randoms:
add 1-4 bricks
vert flip
pick side
add 1-3 bricks
flip
horz flip
pick top/bottom
add 1-3 bricks
flip
quads:
pick quad
add 1-2 bricks
flip to others
new door fell down on top of new goat!!
(or the other way around ??)
*attempt to fix bug with multiple things on top of each other
*check code for doors falling when off the top of the screen.
*check code for adding new objects at top of screen.
change 'thing' to have a constructor!! change 'thing' to have a constructor!!
then remove dupe hp code then remove dupe hp code
goal: x parades of y length!!! goal: x parades of y length!!!
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