*fix tap coords to work on an iphone.
*change font *wipes between game states *make levels specify gridw instead of gridsize *make levels default to gridsize of previous one *bug - things not x snapped to grid sometimes?! *animated bg on title screen
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37
todo
37
todo
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@ -30,18 +30,41 @@ phone fixes as per http://www.html5rocks.com/en/mobile/touch/
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https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
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https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
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allow specifying gridw instead of gridsize
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*fix tap coords to work on an iphone.
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*change font
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*wipes between game states
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*make levels specify gridw instead of gridsize
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*make levels default to gridsize of previous one
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*bug - things not x snapped to grid sometimes?!
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*animated bg on title screen
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make levels default to gridsize of previous one
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----------
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implement grid sizes for later levels
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fireworks when you achieve a goal
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turn limit.
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... then get rid of 'form x parades' goal, just have 'clear x cats'
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... then get rid of 'survive x turns'
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ticks down on l/r of board.
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show total points on path ??
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---------------
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when a parade is going in to a door, they seem to disappear at the wrong place
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... try slowing them down
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thing added at top with x = -1 !!!!
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---------------
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goats and llamas seem too common
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make randomtype function show a pct chance.....
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implement grid sizes for later levels - increases every 5 levels
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turn limits for later levels?
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turn limits for later levels?
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getting cats with x not aligned to gridx!
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finishing a level with no stars should be gameover ???
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wipes between screens
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wipes between screens
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-- some kind of cat that doesn't fall?
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-- some kind of cat that doesn't fall?
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