catparade/todo

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http://www.w3schools.com/games/tryit.asp?filename=trygame_default_gravity
cat game ???
gems
diff kinds of cats, and food
swap cat with food = cat chomps food. minor points for food vanish.
food: dry food
food: wet food
food: cheese
food: ham
cat gets fatter ?
line of diff cats = cat parade. medium points.
line of same cats = big points!
line of cats with goat at the end = get rid of lots!
any parade gives you more moves.
game params:
# of moves limit
score
phone fixes as per http://www.html5rocks.com/en/mobile/touch/
----------------------------
https://www.smashingmagazine.com/2012/10/design-your-own-mobile-game/
*make forcethings actually work
replace points goal with 'survive x turns'
*doors -
*sunlight
* - makes nearby cats sleepy
* - swaps with thing below each turn.
* - then disappears off the bottom
parademovement bounces up down!
slow down parades to test.
still bugs in getarndomtype() ?
bug with 2 suns above each other
special things - 5% chance of any
{
white cat -
move cat on to it to FIGHT.
destroy 9 in a block around.
pow pow cloud.
doona - hide under it in the cold ?
mouse toy - match 3 to explode everything ?
}
more goals:
form x parades of length y
survive x moves
sounds:
chomp
catparade (can-can ?)
indy theme - title screen?
(if so, make title text indy themed too)
make path part of game object
make things part of game object
ideas:
llamas don't appear after the start, you just have to get rid of them all?