Manrikimodifications:
Reduce difficulty of strength check to escape it. Make it take damage when struggling
This commit is contained in:
parent
cd58efb772
commit
77ee8bb7d7
4
data.c
4
data.c
|
@ -9129,7 +9129,9 @@ void initobjects(void) {
|
|||
addflag(lastot->flags, F_THROWMISSILE, B_TRUE, NA, NA, NULL);
|
||||
addflag(lastot->flags, F_MISSILEDAM, NA, NA, NA, "0");
|
||||
addflag(lastot->flags, F_RARITY, H_DUNGEON, 100, RR_UNCOMMON, NULL);
|
||||
addflag(lastot->flags, F_TANGLEMISSILE, 130, 105, B_FALSE, NULL);
|
||||
//addflag(lastot->flags, F_TANGLEMISSILE, 130, 105, B_FALSE, NULL);
|
||||
addflag(lastot->flags, F_TANGLEMISSILE, 130, 85, B_TRUE, NULL); // _do_ damage it
|
||||
addflag(lastot->flags, F_OBHP, 15, 15, NA, NULL);
|
||||
|
||||
addot(OT_NEEDLE, "needle", "A tiny pointed needle.", MT_METAL, 0.02, OC_MISSILE, SZ_TINY);
|
||||
addflag(lastot->flags, F_EXTRADESC, NA, NA, NA, "It makes sewing easier.");
|
||||
|
|
Loading…
Reference in New Issue