- [+] remove f_hiddenname from godstones
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parent
8a70cd0f99
commit
a6942a58c5
6
data.c
6
data.c
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@ -1470,7 +1470,7 @@ void initobjects(void) {
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addoc(OC_GODSTONE, "Godstones", "Ancient artifacts, created by the elder gods.", '*', C_BOLDMAGENTA, RR_NEVER);
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addoc(OC_GODSTONE, "Godstones", "Ancient artifacts, created by the elder gods.", '*', C_BOLDMAGENTA, RR_NEVER);
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addflag(lastobjectclass->flags, F_UNIQUE, NA, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_UNIQUE, NA, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_THE, NA, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_THE, NA, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_HASHIDDENNAME, B_TRUE, NA, NA, "pulsating stone");
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//addflag(lastobjectclass->flags, F_HASHIDDENNAME, B_TRUE, NA, NA, "pulsating stone");
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addflag(lastobjectclass->flags, F_INVULNERABLE, B_TRUE, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_INVULNERABLE, B_TRUE, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_OPERABLE, B_TRUE, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_OPERABLE, B_TRUE, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_OPERWITHOUTID, B_TRUE, NA, NA, NULL);
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addflag(lastobjectclass->flags, F_OPERWITHOUTID, B_TRUE, NA, NA, NULL);
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@ -2986,7 +2986,7 @@ void initobjects(void) {
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addflag(lastot->flags, F_TARGETTEDSPELL, TT_OBJECT, NA, NA, NULL);
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addflag(lastot->flags, F_TARGETTEDSPELL, TT_OBJECT, NA, NA, NULL);
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addflag(lastot->flags, F_LOSLOF, B_TRUE, LOF_DONTNEED, NA, NULL);
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addflag(lastot->flags, F_LOSLOF, B_TRUE, LOF_DONTNEED, NA, NULL);
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// l5
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// l5
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addot(OT_S_ANIMATEMETAL, "animate metal", "Imbues a metallic weapon with temporary life, enabling it to fight on its own.", MT_NOTHING, 0, OC_SPELL, SZ_TINY);
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addot(OT_S_ANIMATEMETAL, "command metal", "Imbues a metallic weapon with temporary life, enabling it to fight on its own.", MT_NOTHING, 0, OC_SPELL, SZ_TINY);
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addflag(lastot->flags, F_SPELLSCHOOL, SS_ALLOMANCY, NA, NA, NULL);
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addflag(lastot->flags, F_SPELLSCHOOL, SS_ALLOMANCY, NA, NA, NULL);
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addflag(lastot->flags, F_SPELLLEVEL, 5, NA, NA, NULL);
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addflag(lastot->flags, F_SPELLLEVEL, 5, NA, NA, NULL);
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addflag(lastot->flags, F_MAXPOWER, 1, NA, NA, NULL);
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addflag(lastot->flags, F_MAXPOWER, 1, NA, NA, NULL);
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@ -8868,7 +8868,7 @@ void initrace(void) {
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addflag(lastrace->flags, F_HUMANOID, B_TRUE, NA, NA, NULL);
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addflag(lastrace->flags, F_HUMANOID, B_TRUE, NA, NA, NULL);
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addflag(lastrace->flags, F_FLEEONHPPCT, 50, NA, NA, NULL);
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addflag(lastrace->flags, F_FLEEONHPPCT, 50, NA, NA, NULL);
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// bonuses
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// bonuses
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addbonustext(lastrace->flags, F_BONDESC, "Leather skin reduces damage.");
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addbonustext(lastrace->flags, F_BONDESC, "Leathery skin reduces damage.");
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addflag(lastrace->flags, F_ARMOURRATING, 6, NA, NA, NULL);
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addflag(lastrace->flags, F_ARMOURRATING, 6, NA, NA, NULL);
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addflag(lastrace->flags, F_PHOTOMEM, B_TRUE, NA, NA, NULL);
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addflag(lastrace->flags, F_PHOTOMEM, B_TRUE, NA, NA, NULL);
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addflag(lastrace->flags, F_ENHANCESMELL, 3, NA, NA, NULL);
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addflag(lastrace->flags, F_ENHANCESMELL, 3, NA, NA, NULL);
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