- [+] remove f_hiddenname from godstones

This commit is contained in:
Rob Pearce 2012-04-21 02:09:48 +00:00
parent 8a70cd0f99
commit a6942a58c5
1 changed files with 3 additions and 3 deletions

6
data.c
View File

@ -1470,7 +1470,7 @@ void initobjects(void) {
addoc(OC_GODSTONE, "Godstones", "Ancient artifacts, created by the elder gods.", '*', C_BOLDMAGENTA, RR_NEVER); addoc(OC_GODSTONE, "Godstones", "Ancient artifacts, created by the elder gods.", '*', C_BOLDMAGENTA, RR_NEVER);
addflag(lastobjectclass->flags, F_UNIQUE, NA, NA, NA, NULL); addflag(lastobjectclass->flags, F_UNIQUE, NA, NA, NA, NULL);
addflag(lastobjectclass->flags, F_THE, NA, NA, NA, NULL); addflag(lastobjectclass->flags, F_THE, NA, NA, NA, NULL);
addflag(lastobjectclass->flags, F_HASHIDDENNAME, B_TRUE, NA, NA, "pulsating stone"); //addflag(lastobjectclass->flags, F_HASHIDDENNAME, B_TRUE, NA, NA, "pulsating stone");
addflag(lastobjectclass->flags, F_INVULNERABLE, B_TRUE, NA, NA, NULL); addflag(lastobjectclass->flags, F_INVULNERABLE, B_TRUE, NA, NA, NULL);
addflag(lastobjectclass->flags, F_OPERABLE, B_TRUE, NA, NA, NULL); addflag(lastobjectclass->flags, F_OPERABLE, B_TRUE, NA, NA, NULL);
addflag(lastobjectclass->flags, F_OPERWITHOUTID, B_TRUE, NA, NA, NULL); addflag(lastobjectclass->flags, F_OPERWITHOUTID, B_TRUE, NA, NA, NULL);
@ -2986,7 +2986,7 @@ void initobjects(void) {
addflag(lastot->flags, F_TARGETTEDSPELL, TT_OBJECT, NA, NA, NULL); addflag(lastot->flags, F_TARGETTEDSPELL, TT_OBJECT, NA, NA, NULL);
addflag(lastot->flags, F_LOSLOF, B_TRUE, LOF_DONTNEED, NA, NULL); addflag(lastot->flags, F_LOSLOF, B_TRUE, LOF_DONTNEED, NA, NULL);
// l5 // l5
addot(OT_S_ANIMATEMETAL, "animate metal", "Imbues a metallic weapon with temporary life, enabling it to fight on its own.", MT_NOTHING, 0, OC_SPELL, SZ_TINY); addot(OT_S_ANIMATEMETAL, "command metal", "Imbues a metallic weapon with temporary life, enabling it to fight on its own.", MT_NOTHING, 0, OC_SPELL, SZ_TINY);
addflag(lastot->flags, F_SPELLSCHOOL, SS_ALLOMANCY, NA, NA, NULL); addflag(lastot->flags, F_SPELLSCHOOL, SS_ALLOMANCY, NA, NA, NULL);
addflag(lastot->flags, F_SPELLLEVEL, 5, NA, NA, NULL); addflag(lastot->flags, F_SPELLLEVEL, 5, NA, NA, NULL);
addflag(lastot->flags, F_MAXPOWER, 1, NA, NA, NULL); addflag(lastot->flags, F_MAXPOWER, 1, NA, NA, NULL);
@ -8868,7 +8868,7 @@ void initrace(void) {
addflag(lastrace->flags, F_HUMANOID, B_TRUE, NA, NA, NULL); addflag(lastrace->flags, F_HUMANOID, B_TRUE, NA, NA, NULL);
addflag(lastrace->flags, F_FLEEONHPPCT, 50, NA, NA, NULL); addflag(lastrace->flags, F_FLEEONHPPCT, 50, NA, NA, NULL);
// bonuses // bonuses
addbonustext(lastrace->flags, F_BONDESC, "Leather skin reduces damage."); addbonustext(lastrace->flags, F_BONDESC, "Leathery skin reduces damage.");
addflag(lastrace->flags, F_ARMOURRATING, 6, NA, NA, NULL); addflag(lastrace->flags, F_ARMOURRATING, 6, NA, NA, NULL);
addflag(lastrace->flags, F_PHOTOMEM, B_TRUE, NA, NA, NULL); addflag(lastrace->flags, F_PHOTOMEM, B_TRUE, NA, NA, NULL);
addflag(lastrace->flags, F_ENHANCESMELL, 3, NA, NA, NULL); addflag(lastrace->flags, F_ENHANCESMELL, 3, NA, NA, NULL);