nexus/data
Rob Pearce 095fb8b7d4 - [+] add a glyph for 'bright light'. yellow sun
- [+] bug: i was able to repair leather armour usint the metalwork
      skill.
- [+] fix bug with vell not getting starting weapon.
- [+] monsters: don't walk on producelsight obs if you have sensitive,
      uncovered eyes.
    - [+] (if wis >= animal)
- [+] snakes shoudl have f_enhancesmell and bad eyesight. also lower
      their tremossense range
- [+] new lore: skills which auto makeknown() objects based on rarity.
    - [+] lore:chemistry - potions
    - [+] lore:relics = rings/amulets
    - [+] lore:language = scrolls / books
        - [+] also study scrolls
    - [+] lore:arcana: wands+magic creatures
- [+] finalise work to redo god piety
    - [+] amberon
        - [+] thrilled = poly immune,
    - [+] glorana
        - [+] t = auto bless weapons / arm
    - [+] ekrub
        - [+] e = autotangle (instead of d)
    - [+] yumi
        - [+] e = 90 save life chance
    - [+] felix
        - [+] p = enhance stealth ?
        - [+] t = enhance search 20
        - [+] e = enhance lockpick 50
2012-11-05 01:44:01 +00:00
..
vaults - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
hiscores.db - [+] add a glyph for 'bright light'. yellow sun 2012-11-05 01:44:01 +00:00
npcnames.txt * [+] make vending machines use this container code instead. 2011-07-13 21:40:28 +00:00