Rob Pearce
25ca8f3e43
- [+] fix bug with beggars - [+] prompt before giving money in C-d - [+] bug: allies walking into walls - [+] make your own race / job more likely to kjoin for less gold - [+] new rarity level: rr_frequent ? - [+] add it - [+] in swamp, aquatic things are freqentut - [+] swamp level: - [+] createdungeon (but use different h_habitat. how do i do this?) - [+] then remove all doors - [+] then change all walls into deep water - [+] add rarity for monsterss - [+] add rarity for objects - [+] add f_nolink for vaults which aren't linked to rest of map - [+] fishbowl vault - [+] change misisle dam calculation - add firespeed rather than multiply. - [+] forced shops at certain level intervals - [+] implmement RT_OBJECT text=objectname - [+] add buildings at levles 2-4 5- 7 8 - 10 11-13 14-16 17-19 20-22 23 -25 - [+] split sp_ally_attack into attack and attack_unseen - [+] base throwspeed on throwin gskill, not strength - [+] make it much harder to catch thrown missiles - [+] try to place RT_OBJECTs in rooms - [+] maybe get rid of sound lowering for 's'lowwalk. this should be based on stealth! - [+] don't let you walk down stairs if there's an impassable object in the way. |
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hiscores.db | ||
npcnames.txt |