My first attempt at a text roguelike game.
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Rob Pearce 3c7fa61324 - [+] rage:
- [+] no spells/abils
    - [+] no throw
    - [+] no operating wands
    - [+] will not flee
    - [+] no weilding/unweilding
    - [+] no wearing/takingoff
    - [+] don't warn or swap with friendly lfs
    - [+] always attack doors rather than open them.
    - [+] can't close doors.
    - [+] become exhausted when rage runs out
    - [+] infiniite stamina when you're enraged
    - [+] can't quaff/read
- More kill verbs
2011-11-18 03:25:09 +00:00
data - [+] rage: 2011-11-18 03:25:09 +00:00
doc - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
vaults - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
Makefile - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
ai.c - [+] rage: 2011-11-18 03:25:09 +00:00
ai.h - [+] prevent 'A' (forceattack) behind you 2011-11-14 18:21:40 +00:00
attack.c - [+] rage: 2011-11-18 03:25:09 +00:00
attack.h - [+] chage skill descriptions to use Accuray Rating numbers, not 2011-10-24 16:46:19 +00:00
data.c - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
data.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
defs.h - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
flag.c - [+] rage: 2011-11-18 03:25:09 +00:00
flag.h - [+] sleeping mosnters aren't waking up soon enough!!! make difficulty 2011-08-31 17:33:35 +00:00
god.c - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
god.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
io.c - [+] rage: 2011-11-18 03:25:09 +00:00
io.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
lf.c - [+] rage: 2011-11-18 03:25:09 +00:00
lf.h - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
map.c - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
map.h - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] rage: 2011-11-18 03:25:09 +00:00
move.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
nexus.c - [+] rage: 2011-11-18 03:25:09 +00:00
nexus.h - [+] prevent 'A' (forceattack) behind you 2011-11-14 18:21:40 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] rage: 2011-11-18 03:25:09 +00:00
objects.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
save.c - [+] prevent 'A' (forceattack) behind you 2011-11-14 18:21:40 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
shops.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
spell.c - [+] rage: 2011-11-18 03:25:09 +00:00
spell.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
text.c - [+] fix bug in randomtalk 2011-11-17 00:50:33 +00:00
text.h - [+] prevent 'A' (forceattack) behind you 2011-11-14 18:21:40 +00:00