data
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
doc
- [+] bug: when ally can't see you it goes to sleep
2011-11-07 02:12:04 +00:00
vaults
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
Makefile
- [+] move all definitions into data.c
2011-09-15 01:58:16 +00:00
ai.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
ai.h
- [+] add autopop to playerstart vaults
2011-09-14 22:42:54 +00:00
attack.c
- [+] add a bunch of gemstones - worth points
2011-11-08 01:19:25 +00:00
attack.h
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
data.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
data.h
- move all definitions into data.c / data.h
2011-09-19 01:47:35 +00:00
defs.h
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
flag.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
flag.h
- [+] sleeping mosnters aren't waking up soon enough!!! make difficulty
2011-08-31 17:33:35 +00:00
god.c
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
god.h
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
io.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
io.h
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
lf.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
lf.h
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
map.c
- [+] add a bunch of gemstones - worth points
2011-11-08 01:19:25 +00:00
map.h
- [+] add a bunch of gemstones - worth points
2011-11-08 01:19:25 +00:00
mod_ob.txt
initial checkin
2010-12-02 01:17:54 +00:00
move.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
move.h
- [+] don't show 'the xxx look exhausted' for monsters
2011-10-16 22:45:36 +00:00
nexus.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
nexus.h
- [+] chage skill descriptions to use Accuray Rating numbers, not
2011-10-24 16:46:19 +00:00
object.h
initial checkin
2010-12-02 01:17:54 +00:00
object_ideas.txt
Updates
2011-01-31 19:16:13 +00:00
objects.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
objects.h
- [+] magic map should be magical
2011-11-07 19:39:43 +00:00
save.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
save.h
- [+] bug in movement speed display for monsters
2011-08-25 09:01:28 +00:00
spell.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
spell.h
- [+] monsters should automatically attack locked doors if they're
2011-11-01 20:35:50 +00:00
text.c
- [+] shouldn't be able to dodge if you can't move! ie sawgrass
2011-11-09 01:18:07 +00:00
text.h
- [+] bug: when ally can't see you it goes to sleep
2011-11-07 02:12:04 +00:00