My first attempt at a text roguelike game.
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Rob Pearce 49893b20e4 - [+] some rings are now rare/very rare
- [+] getting a lot of individual non-stacked blood stains.
- [+] penalty to slip checks when sprinting.
- [+] protetcion form good/evil - use saving throw for tougher monsters
- [-] redo god piety
    - [+] piety levels confer abilities/bonuses
    - [-] hecta
        - [+] pls - resist necro
        - [+] thr - stench
        - [ ] ecs - finger of death OR necrobeam every x turns.
            - [ ] fod: kill low hit die instantly.
    - [-] amberon
        - [+] pls - glow
        - [ ] thrilled = poly immune,
        - [+] t = also  undead dam boost
        - [+] ecs = prot evil
    - [-] glorana
        - [+] p = stam boost
        - [ ] t = auto bless weapons / arm
        - [+] e = regenhp
    - [-] ekrub
        - [+] p = plantsfriendly
        - [+] t = chance to autoentangle on hit (plev*10)
        - [+] t =  disease immune
        - [ ] e = ???
    - [+] klikirak
        - [+] p = res fire
        - [+] t = immune fire
        - [+] e = burning body
    - [-] yumi
        - [+] p = enhance search 10
        - [+] t = detect bless/curse..
        - [+] t =  detect life
        - [ ] e = save life
    - [+] lumara
        - [+] p = boost mag 1. spell on levelup.
        - [+] t = boost mag 2.
        - [+] e = boost mag 3. regen mp.
    - [+] bjorn
        - [+] p = resist fear
        - [+] p = stam boost too
        - [+] t = dam boost, acc boost
        - [+] e = knockback
    - [ ] felix
        - [ ] p = enhance stealth ?
        - [ ] t = enhance search 20
        - [ ] e = ???
    - [ ] move gift effects........
    - [+] remove gifts?
    - [ ] TEST!!
2012-10-31 03:58:13 +00:00
data - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
doc - [+] don't trigger ANY god effects while raging. 2012-07-30 02:35:02 +00:00
Makefile - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
ai.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
attack.h - [+] announce when a web spell hits you 2012-08-12 05:04:49 +00:00
data.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
flag.h - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
god.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
god.h - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
io.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
io.h - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
lf.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
lf.h - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
map.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
map.h - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
move.h - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
nexus.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
nexus.h - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
objects.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
objects.h - [+] announce when a web spell hits you 2012-08-12 05:04:49 +00:00
save.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
shops.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
spell.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
spell.h - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
text.c - [+] some rings are now rare/very rare 2012-10-31 03:58:13 +00:00
text.h - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
vault.c - [+] walking on glowing moss sohuld damage it. 2012-10-15 02:15:36 +00:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00