nexus/doc
Rob Pearce 7f33b6351c - move all definitions into data.c / data.h
- [+] monsters should start sprinting if targetlf is sprinting && we
      can sprint && we aren't sprinting
* [+] The kobold throws a potion of sleep at you.  A potion of sleep
      hits you.
      A potion of sleep shatters!  You are showered in glass shards!
* [+] in getchoicestr, when there is only one valid choice, show its
      description below!
- [+] in getchoicestr:
    - [+] remember desc_end_y
    - [+] if our typed text doesn't match, and desc_end_y is set 
        - [+] blank out those lines
- [+] in ], show letters and let you view amrour
- [+] Still occasionally have bugs where no up stairs are placed in the
      first level!!!!!
    - [+] put in debugging to show if we ever destroy a staircase
    - [+] test when it happens again.....
- [+] for "pentagram pulses black", if you can't see the estination,
      still say "your xxx flies away"
- [+] change listen code: you can only hear one _footstep_ noise per
      turn, but any number of other things.
- [+] instead of jobs replaceing hitdice, make them _modify_ maxhp by a
      certain %age. ie. f_modmaxhp 80% to get lower.
    - [+] jobs can no longer have F_HITDICE
    - [+] instead, they have F_MAXHPMOD
- [+] why am i getting wet and drowning while flying??
- [+] show f_canwill SPELLS under abilities, not spells??

- More playable races
- [+] need f_playablerace
- [+] can pick when you start the game (before you pick job)
- [+] human
- [+] implement f_jobattrmod
- [+] MOST JOBS SHOULD USE F_JOBATTRMOD instead of F_STARTATT.
- [+] ALL PLAYABLE RACES must have FULL sets of STARTATT 
* [+] elf
* [+] dwarf
- [+] aviad (birdfolk)
    - [+] can fly
    - [+] vuln to electric attacks
    - [+] vuln++ to fire
    - [+] ---str
- [+] cyborg
    - [+] +str, +int, +dex, +con
    - [+] ---cha
    - [+] -wis
    - [+] vulnerable to lightning, water,cold
    - [+] cannot use any magic, or med-high chance of spell failure
    - [+] bleeds oil rather than water
    - [+] see exact hp damage (f_extrainfo)
    - [+] tech usage.
- [+] remember race in highscores.
2011-09-19 01:47:35 +00:00
..
add_attrib.txt * [+] make vending machines use this container code instead. 2011-07-13 21:40:28 +00:00
add_bodypart.txt Updates 2011-01-31 19:16:13 +00:00
add_damtype.txt - [+] bug: "10 flaming arrows ##########\n are no longer on fire" 2011-04-06 07:27:55 +00:00
add_god - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
add_habitat.txt - [+] askchar - default isnt working. 2011-06-22 06:01:48 +00:00
add_intrinsic.txt Updates 2011-01-31 19:16:13 +00:00
add_levelabil.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
add_material.txt * [+] darkmantle DARKNES isn't working! (but it does work if i cast it) 2011-03-22 07:06:28 +00:00
add_obclass.txt Updates 2011-01-31 19:16:13 +00:00
add_poisontype.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
add_potions.txt a 2011-03-04 01:22:36 +00:00
add_race.txt initial checkin 2010-12-02 01:17:54 +00:00
add_regiontype.txt - [+] askchar - default isnt working. 2011-06-22 06:01:48 +00:00
add_skill.txt * [+] fire should set equipped obs on fire too 2011-07-21 01:43:45 +00:00
add_spells.txt - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
add_spellschool.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
colours.txt * [+] operate a candlabrum on the ground confers permenant light 2011-07-26 02:01:05 +00:00
criticals.txt - [+] bug: when running, i jumped into deep water! 2011-08-24 23:48:29 +00:00
dnd.txt a 2011-03-04 01:22:36 +00:00
glyphs.txt - move all definitions into data.c / data.h 2011-09-19 01:47:35 +00:00
godnames * [+] operate a candlabrum on the ground confers permenant light 2011-07-26 02:01:05 +00:00
object_ideas.txt a 2011-03-04 01:22:36 +00:00
regions - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
throwdist.txt Updates 2011-01-31 19:16:13 +00:00
throwspeeds.txt a 2011-03-04 01:22:36 +00:00
vaults.txt - [+] fix bug with help not working 2011-08-24 08:15:09 +00:00
volumes.txt - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
wandwondereffects a 2011-03-04 01:22:36 +00:00