Rob Pearce
7f33b6351c
- [+] monsters should start sprinting if targetlf is sprinting && we can sprint && we aren't sprinting * [+] The kobold throws a potion of sleep at you. A potion of sleep hits you. A potion of sleep shatters! You are showered in glass shards! * [+] in getchoicestr, when there is only one valid choice, show its description below! - [+] in getchoicestr: - [+] remember desc_end_y - [+] if our typed text doesn't match, and desc_end_y is set - [+] blank out those lines - [+] in ], show letters and let you view amrour - [+] Still occasionally have bugs where no up stairs are placed in the first level!!!!! - [+] put in debugging to show if we ever destroy a staircase - [+] test when it happens again..... - [+] for "pentagram pulses black", if you can't see the estination, still say "your xxx flies away" - [+] change listen code: you can only hear one _footstep_ noise per turn, but any number of other things. - [+] instead of jobs replaceing hitdice, make them _modify_ maxhp by a certain %age. ie. f_modmaxhp 80% to get lower. - [+] jobs can no longer have F_HITDICE - [+] instead, they have F_MAXHPMOD - [+] why am i getting wet and drowning while flying?? - [+] show f_canwill SPELLS under abilities, not spells?? - More playable races - [+] need f_playablerace - [+] can pick when you start the game (before you pick job) - [+] human - [+] implement f_jobattrmod - [+] MOST JOBS SHOULD USE F_JOBATTRMOD instead of F_STARTATT. - [+] ALL PLAYABLE RACES must have FULL sets of STARTATT * [+] elf * [+] dwarf - [+] aviad (birdfolk) - [+] can fly - [+] vuln to electric attacks - [+] vuln++ to fire - [+] ---str - [+] cyborg - [+] +str, +int, +dex, +con - [+] ---cha - [+] -wis - [+] vulnerable to lightning, water,cold - [+] cannot use any magic, or med-high chance of spell failure - [+] bleeds oil rather than water - [+] see exact hp damage (f_extrainfo) - [+] tech usage. - [+] remember race in highscores. |
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.. | ||
add_attrib.txt | ||
add_bodypart.txt | ||
add_damtype.txt | ||
add_god | ||
add_habitat.txt | ||
add_intrinsic.txt | ||
add_levelabil.txt | ||
add_material.txt | ||
add_obclass.txt | ||
add_poisontype.txt | ||
add_potions.txt | ||
add_race.txt | ||
add_regiontype.txt | ||
add_skill.txt | ||
add_spells.txt | ||
add_spellschool.txt | ||
colours.txt | ||
criticals.txt | ||
dnd.txt | ||
glyphs.txt | ||
godnames | ||
object_ideas.txt | ||
regions | ||
throwdist.txt | ||
throwspeeds.txt | ||
vaults.txt | ||
volumes.txt | ||
wandwondereffects |