My first attempt at a text roguelike game.
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Rob Pearce 970ab5300f - [+] l3 shape metal - fully repair any one metal armour
- [+] maxlevel 1
    - [+] make sure this is better than 'mending' since it only affects
          metal
- [+] l4 hone metal - give a weapon "of penetration" (F_ARMOURPIERCE)
      temporarily (permenantly at l3)
Unique monster code.
- [+] place these durign map generation:
    - [+] x% chance of having each unique monster appearing
    - [+] F_UNIQUE vals:
        - [+] v0 = pct chance of appearing
        - [+] v1 = branch id to appear in
        - [+] text "%d-%d" = min/max depth
Unique monsters:
- [+] king of rats - lots of rat pets - 33%, 2-4
- [+] pete - spiderman, shoot webs, jump, climb - 33% chance between 5-7
2012-08-02 13:16:24 +00:00
data - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
doc - [+] don't trigger ANY god effects while raging. 2012-07-30 02:35:02 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
ai.h - [+] ai shuldn't want its home/life objects. 2012-03-08 19:42:25 +00:00
attack.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
attack.h - [+] better alignment picking 2012-07-31 21:19:04 +00:00
data.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
flag.h - [+] press ] then \ - CRASH. 2012-07-11 04:10:21 +00:00
god.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
god.h - [+] delvers should always want money for info, unless you are a 2012-02-17 05:16:45 +00:00
io.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
io.h - [+] credit cards shouldn't be stackable 2012-05-28 07:05:19 +00:00
lf.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
lf.h - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
map.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
map.h - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
move.h * [+] BUG: books lose their hidden names after load: 2012-06-02 22:43:18 +00:00
nexus.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
nexus.h - [+] don't trigger ANY god effects while raging. 2012-07-30 02:35:02 +00:00
objects.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
objects.h - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
save.c - [+] if can WILL _and_ CAST a spell, use power level from whichever is 2012-08-02 04:08:27 +00:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - [+] reduce movement noise when hiding. 2012-07-17 23:03:17 +00:00
shops.h - [+] bug: shouldn't be able to pay with gems without beginner 2012-05-22 06:10:49 +00:00
spell.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
spell.h - [+] glorana doesn't like you attacking during Glorana's Peace 2012-07-15 05:01:58 +00:00
text.c - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
text.h - [+] l3 shape metal - fully repair any one metal armour 2012-08-02 13:16:24 +00:00
vault.c - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00