My first attempt at a text roguelike game.
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Rob Pearce bbaca368e7 - [+] make ring of invisibility also drain your hp!
- [+] monster with tremorsense can 'hear'
- [+] allow attacking of wall cells with normal melee attacks
    - [+] glass should shatter
- [+] option: stop running on hearing a sound
- [+] make describerace use downline().
- [+] make certain strengths and weaknesses not show up in player
      selection
- [+] An uncursed manriki wraps around the hawk.  The hawk falls to the
      ground.
      A black bear comes into view.
      You critically scratch #.  The black bear roars.
    - [+] check construct_hit_string.
    - [+] i was hitting a hawk.
- [+] still some entrances overlapping glyphs.
    - [+] genericise checking code in fix_Reachabilty
    - [+] Also: in fix_reachability, disallow linking to cells which:
        - [+] are adjacent to a door
        - [+] are part of a vault with maintain_edge, and are 't marked
              as exits.
    - [+] looking a bit better now...
- [+] incorrect glyph colour for animated zombies
- [+] grow/shrink potions? to change lf size to fit armour.
    - [+] resizelf()
    - [+] modification spell (l2)
        - [+] grow
        - [+] shrink
    - [+] potions
        - [+] cursed growth does shrink
- [+] make rare monsters / objects only sometimes be known.
2012-01-12 01:28:07 +00:00
data - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
doc - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
vaults - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
attack.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
data.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
data.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
defs.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
flag.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
flag.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
god.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
god.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
io.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
io.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
lf.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
lf.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
map.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
map.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
move.h added bazaar vault. 2011-12-09 00:37:02 +00:00
nexus.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
nexus.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
objects.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
save.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c dentifying one map shouldn't identify all maps??? 2012-01-10 05:05:40 +00:00
shops.h - [+] BUG: trying to go down stairs from L7 (6?) 2012-01-09 04:02:26 +00:00
spell.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
spell.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
text.c - [+] BUG: trying to go down stairs from L7 (6?) 2012-01-09 04:02:26 +00:00
text.h - [+] BUG: trying to go down stairs from L7 (6?) 2012-01-09 04:02:26 +00:00
vault.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00