data
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
doc
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
vaults
|
new vaults
|
2011-11-30 02:07:00 +00:00 |
Makefile
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
ai.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
ai.h
|
- [+] when something grabs you, show an 'X' in its location so you know
|
2011-11-23 22:10:08 +00:00 |
attack.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
attack.h
|
- [+] chage skill descriptions to use Accuray Rating numbers, not
|
2011-10-24 16:46:19 +00:00 |
data.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
data.h
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
defs.h
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
flag.c
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
flag.h
|
- [+] sleeping mosnters aren't waking up soon enough!!! make difficulty
|
2011-08-31 17:33:35 +00:00 |
god.c
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
god.h
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
io.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
io.h
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
lf.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
lf.h
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
map.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
map.h
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
mod_ob.txt
|
initial checkin
|
2010-12-02 01:17:54 +00:00 |
move.c
|
- [+] tail sometimes lets you sense things behind you???
|
2011-11-23 08:20:42 +00:00 |
move.h
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
nexus.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
nexus.h
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
object.h
|
initial checkin
|
2010-12-02 01:17:54 +00:00 |
object_ideas.txt
|
Updates
|
2011-01-31 19:16:13 +00:00 |
objects.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
objects.h
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
save.c
|
- [+] monk fist damage not increasing.
|
2011-11-22 00:38:01 +00:00 |
save.h
|
- [+] bug in movement speed display for monsters
|
2011-08-25 09:01:28 +00:00 |
shops.c
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
shops.h
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
spell.c
|
- [+] corpse colours aren't working anymore.
|
2011-11-30 02:06:16 +00:00 |
spell.h
|
- [+] shops on a level should make loud sounds every few turns. (onein3)
|
2011-11-16 00:57:21 +00:00 |
text.c
|
- [+] monster: triclops. perception. vuln to light.
|
2011-11-29 02:25:04 +00:00 |
text.h
|
- [+] prevent 'A' (forceattack) behind you
|
2011-11-14 18:21:40 +00:00 |
vault.c
|
added vault code to svn!
|
2011-11-30 02:07:19 +00:00 |
vault.h
|
added vault code to svn!
|
2011-11-30 02:07:19 +00:00 |