134 lines
5.8 KiB
C
134 lines
5.8 KiB
C
#include <ncurses.h>
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#include "defs.h"
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void addchoice(prompt_t *p, char ch, char *text, char *desc, void *data, char *longdesc);
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void addheading(prompt_t *p, char *text);
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void addmsghist(char *text);
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void addpromptq(prompt_t *p, char *q);
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void anim(cell_t *src, cell_t *dst, char ch, int colour);
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void animline(cell_t *src, cell_t *dst, int gradual, char ch, char ch2, int colour);
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void animcells(cell_t *src, cell_t **dst, int ndst, int gradual, char ch, char ch2, int colour);
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void animradial(cell_t *src, int radius, char ch, int colour);
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void animradialorth(cell_t *src, int radius, char ch, int colour);
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void animsky(cell_t *src, char ch, int colour);
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//void announceob(enum OBTYPE oid);
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void announcearrival(lifeform_t *lf, map_t *newmap);
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int announceflaggain(lifeform_t *lf, flag_t *f);
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int announceflagloss(lifeform_t *lf, flag_t *f);
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int announceobflaggain(object_t *o, flag_t *f);
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void announceobflagloss(object_t *o, flag_t *f);
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int confirm_badfeeling(object_t *o);
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int confirm_injury_action(enum BODYPART bp, enum DAMTYPE dt, char *actionname);
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lifeform_t *askgod(char *prompt, int onlyprayed);
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object_t *askobject(obpile_t *op, char *title, int *count, char action, long opts);
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object_t *askobjectwithflag(obpile_t *op, char *title, int *count, char action, long opts, enum FLAG withflag);
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object_t *doaskobject(obpile_t *op, char *title, int *count, int showlong, int forpickup, int showpoints, char action, long opts, ...);
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int askobjectmulti(obpile_t *op, char *prompt, long opts);
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char askchar(char *prompt, char *validchars, char *def, int showchars, int maycancel);
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cell_t *askcoords(char *prompt, char *subprompt, int targettype, lifeform_t *srclf, int maxrange, enum LOFTYPE loftype, int wanttrail);
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char *askstring(char *prompt, char punc, char *retbuf, int retbuflen, char *def);
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vault_t *askvault(char *prompttext);
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void centre(WINDOW *win, enum COLOUR col, int y, char *format, ... );
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int chartodir(char ch);
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char checkforkey(void);
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int cleanupgfx(void);
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void clearmsg(void);
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void real_clearmsg(int force);
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void clearretobs(void);
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void cls(void);
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int contains(enum OBCLASS *array, int nargs, enum OBCLASS want);
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void describegod(lifeform_t *god);
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void describeob(object_t *o);
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void describerace(enum RACE rid);
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void describeskill(enum SKILL skid, enum SKILLLEVEL levhilite);
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void describespell(objecttype_t *ot);
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void doattackcell(char dirch);
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void doclose(void);
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void docomms(lifeform_t *target);
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void dodrop(obpile_t *op, int wantmulti, obpile_t *dst);
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void doeat(obpile_t *op);
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void doenter(lifeform_t *lf);
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void doexplain(char *question);
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void dofinaloblist(obpile_t *op);
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void dofire(void);
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void dohelp(char helpmode);
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void doinventory(obpile_t *op);
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void doknowledgelist(void);
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void dolook(cell_t *where, int onpurpose);
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void domagic(enum OBTYPE spellid, int cellx, int celly);
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void domemmagic(void);
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void domsghist(void);
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void dooffer(void);
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void dooperate(obpile_t *op);
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int dopickup(obpile_t *op, int forceask);
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void donextguntarget(void);
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void dopour(obpile_t *op);
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void doquit(void);
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void doquaff(obpile_t *op);
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void doread(obpile_t *op);
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void dorest(void);
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int doselguntarget(void);
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void dostairs(int dir);
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int dotakeoff(obpile_t *op);
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void dothrow(obpile_t *op);
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int dowear(obpile_t *op);
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int doweild(obpile_t *op);
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int downline(int *y, int h, char *heading, char *subheading, char *bottomstring, char *cmdchars, char *retchar);
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void drawglyph(glyph_t *g, int x, int y);
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//void drawunviscell(cell_t *cell, int x, int y);
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//void drawcellwithcontents(cell_t *cell, int x, int y);
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void drawcursor(void);
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void drawlevelfor(lifeform_t *lf);
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void drawmsg(void);
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void drawscreen(void);
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void drawstatus(void);
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int drop(object_t *o, int count);
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void dumpspells(void);
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void dumpweps(void);
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void forceredraw(void);
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enum COLOUR getattrcolour(enum ATTRBRACKET brack);
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char getchoice(prompt_t *prompt);
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char getchoicestr(prompt_t *prompt, int useshortcuts, int showlallatstart);
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int getkey(int escseqok);
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enum COLOUR getskilllevelcolour(enum SKILLLEVEL slev);
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void handle_ctrl_y(int arg);
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void handleinput(void);
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void doheading(WINDOW *win, int *y, int x, char *what);
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void doheadingsmall(WINDOW *win, int y, int x, char *format, char *heading);
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void initgfx(void);
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void initprompt(prompt_t *p, char *q1);
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int keycodetokey(int keycode, int escseqok);
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void listobs(WINDOW *win, object_t **mylist, int *sellist, int *selcount, int firstob, int *counter, int lastline, int *y, char *myletters, int forpickup, int showpoints);
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char *makedesc_god(lifeform_t *god, char *retbuf);
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char *makedesc_ob(object_t *o, char *retbuf);
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char *makedesc_race(enum RACE rid, char *retbuf, int showbonpen);
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char *makedesc_skill(enum SKILL skid, char *retbuf, enum SKILLLEVEL levhilite);
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char *makedesc_spell(objecttype_t *ot, char *retbuf);
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void makespellchoicelist(prompt_t *pr, lifeform_t *lf, char *ques, char *ques2, enum SPELLSCHOOL wantschool, int wantunknown, int wantlowmp, int wanttoohard,int mpcutoff);
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void more(void);
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void warn(char *format, ... );
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void msg(char *format, ... );
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void msgnocap(char *format, ... );
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void msg_real(char *format, ... );
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int needsbold(enum COLOUR col);
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void nothinghappens(void);
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void dblog(char *format, ... );
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void dblog_nocr(char *format, ... );
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void redraw(void);
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void redrawpause(void);
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void redrawresume(void);
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void restoregamewindows(void);
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int screenglyphmatches(int x, int y, glyph_t *g);
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void setcol(WINDOW *win, enum COLOUR col);
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void unsetcol(WINDOW *win, enum COLOUR col);
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void setobcolour(WINDOW *win, object_t *o, int set);
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int showhiscoreline(void *hilitescore, int ncols, char **argv, char **colname);
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void showlfarmour(lifeform_t *lf);
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void showlfstats(lifeform_t *lf, int showall);
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void textwithcol(WINDOW *win, char *buf);
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void textwithcol_real(WINDOW *win, char *buf, int resetcolatend);
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void tombstone(lifeform_t *lf);
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void updatestatus(void);
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int updateviewfor(cell_t *cell);
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int warnabout(char *what);
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void wrapprint(WINDOW *win, int *y, int *x, char *format, ... );
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