nexus/doc
Rob Pearce ad18cf2398 - [+] player start objects shouldn't get random brands like silver!
- [+] warn before moving/attacking with bleeding injury
    - [+] leg slash = hploss form move
    - [+] hand slash = hploss from attack

- [+] warn before walking onto pentagram with blessed gear
- [+] explosion should cause dt_explosion injuries?
    - [+] massive damage to whatever armour is there
    - [+] OR if no armour:
    - [+] limbs
        - [+] lose hand
    - [+] body
        - [+] collapsed lung (fitness = 0)k
        - [+] ribcrack (like bashing one)
    - [+] head
        - [+] ringing ears (can't hear anything for a long time)
        - [+] burnt eyes (blinded)
- [+] bug: not seeing fall msg during move (fell due to leg injury)
      need 'didmsg'
- [+] getrelativedir should always return FRONT when uou have
      f_awareness
- [+] bug: shouldn't try to leave trails when inside walls
- [+] announce when armour saves you from critical hits
- [+] F_DONELISTEN isn't working now - i'm getting multiple "you hear
      buzzing to the north".
    - [+] N_FLY needs to act the same as N_WALK (ie. be NC_MOVEMENT)
- [+] make validatespellcell() work on abilities
- [+] sonic bolt
- [+] mutated bat (sonar - damage)
- [+] merloch  (sonic scream - damage)
2011-09-28 01:05:10 +00:00
..
add_attrib.txt * [+] make vending machines use this container code instead. 2011-07-13 21:40:28 +00:00
add_bodypart.txt Updates 2011-01-31 19:16:13 +00:00
add_damtype.txt - [+] player start objects shouldn't get random brands like silver! 2011-09-28 01:05:10 +00:00
add_god - [+] add autopop to playerstart vaults 2011-09-14 22:42:54 +00:00
add_habitat.txt - [+] askchar - default isnt working. 2011-06-22 06:01:48 +00:00
add_intrinsic.txt Updates 2011-01-31 19:16:13 +00:00
add_levelabil.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
add_material.txt * [+] darkmantle DARKNES isn't working! (but it does work if i cast it) 2011-03-22 07:06:28 +00:00
add_obclass.txt Updates 2011-01-31 19:16:13 +00:00
add_poisontype.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
add_potions.txt a 2011-03-04 01:22:36 +00:00
add_race.txt initial checkin 2010-12-02 01:17:54 +00:00
add_regiontype.txt - [+] askchar - default isnt working. 2011-06-22 06:01:48 +00:00
add_skill.txt * [+] fire should set equipped obs on fire too 2011-07-21 01:43:45 +00:00
add_spells.txt - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
add_spellschool.txt - [+] young hawk moving very slowly? was healing. 2011-04-13 23:44:29 +00:00
colours.txt * [+] operate a candlabrum on the ground confers permenant light 2011-07-26 02:01:05 +00:00
criticals.txt - [+] bug: when running, i jumped into deep water! 2011-08-24 23:48:29 +00:00
dnd.txt a 2011-03-04 01:22:36 +00:00
glyphs.txt - [+] player start objects shouldn't get random brands like silver! 2011-09-28 01:05:10 +00:00
godnames * [+] operate a candlabrum on the ground confers permenant light 2011-07-26 02:01:05 +00:00
object_ideas.txt a 2011-03-04 01:22:36 +00:00
regions - [+] can't go up to forest now!!!! 2011-05-16 02:03:25 +00:00
throwdist.txt Updates 2011-01-31 19:16:13 +00:00
throwspeeds.txt a 2011-03-04 01:22:36 +00:00
vaults.txt - [+] BUG: arrows shouldn't be able to trigger arrow traps!!! 2011-09-27 18:56:58 +00:00
volumes.txt - [+] issues with drawing off edge of map. 2011-05-19 20:30:58 +00:00
wandwondereffects a 2011-03-04 01:22:36 +00:00