Rob Pearce
bbaca368e7
- [+] monster with tremorsense can 'hear' - [+] allow attacking of wall cells with normal melee attacks - [+] glass should shatter - [+] option: stop running on hearing a sound - [+] make describerace use downline(). - [+] make certain strengths and weaknesses not show up in player selection - [+] An uncursed manriki wraps around the hawk. The hawk falls to the ground. A black bear comes into view. You critically scratch #. The black bear roars. - [+] check construct_hit_string. - [+] i was hitting a hawk. - [+] still some entrances overlapping glyphs. - [+] genericise checking code in fix_Reachabilty - [+] Also: in fix_reachability, disallow linking to cells which: - [+] are adjacent to a door - [+] are part of a vault with maintain_edge, and are 't marked as exits. - [+] looking a bit better now... - [+] incorrect glyph colour for animated zombies - [+] grow/shrink potions? to change lf size to fit armour. - [+] resizelf() - [+] modification spell (l2) - [+] grow - [+] shrink - [+] potions - [+] cursed growth does shrink - [+] make rare monsters / objects only sometimes be known. |
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hiscores.db | ||
npcnames.txt |