My first attempt at a text roguelike game.
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Rob Pearce d063040341 - [+] when we restart map creatuion due to failed fix_reachability,
need to delete all the map flags we added.
- [+] in fix_reachability, never create corridors on the perimeter of
      the map.
- [+] realmofgods should be a fixed vault. like stomach. no exits.
- [+] bug: addmosnter() not setting lf->born when autogen = false
- [+] bug: monsters trying to pick up objects with f_nopickup
- [+] gods shouldn't flee after stealing.
- [+] regenerating troll corpses!
    - [+] F_REVIVETIMER v0 = cur v1 = max.  if v0 = v1, change object
          to race v2. 
    - [+] + troll corpses do NOT decay.
- [+] worm stomach now uses tag:stomach rather than f_vaultisstomach
- [+] fire sprite should drop corpse AND fire


--This linee and those below, will be ignored--

M    nexus.c
M    attack.c
M    text.c
M    objects.c
M    vault.c
M    lf.c
M    data.c
M    map.c
M    spell.c
M    defs.h
M    ai.c
M    vaults/stomach1.vlt
2012-01-12 05:16:01 +00:00
data - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
doc - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00
vaults - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
Makefile - [+] CRASH in killflag() 2011-12-16 19:54:08 +00:00
ai.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
ai.h - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
attack.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
attack.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
data.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
data.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
defs.h - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
flag.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
flag.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
god.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
god.h - [+] shops on a level should make loud sounds every few turns. (onein3) 2011-11-16 00:57:21 +00:00
io.c - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
io.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
lf.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
lf.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
map.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
map.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
move.h added bazaar vault. 2011-12-09 00:37:02 +00:00
nexus.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
nexus.h - [+] prevent ALL overlapping rooms! 2012-01-03 01:21:22 +00:00
object.h initial checkin 2010-12-02 01:17:54 +00:00
object_ideas.txt Updates 2011-01-31 19:16:13 +00:00
objects.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
objects.h - [+] make ring of invisibility also drain your hp! 2012-01-12 01:28:07 +00:00
save.c - [+] in shops, show 'ESC when done, ? to describe/purchase' 2012-01-10 03:40:43 +00:00
save.h - [+] bug in movement speed display for monsters 2011-08-25 09:01:28 +00:00
shops.c dentifying one map shouldn't identify all maps??? 2012-01-10 05:05:40 +00:00
shops.h - [+] BUG: trying to go down stairs from L7 (6?) 2012-01-09 04:02:26 +00:00
spell.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
spell.h - [+] weapon skill of sk_skilled or high gives you a chance to block 2011-12-12 16:40:17 +00:00
text.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
text.h - [+] BUG: trying to go down stairs from L7 (6?) 2012-01-09 04:02:26 +00:00
vault.c - [+] when we restart map creatuion due to failed fix_reachability, 2012-01-12 05:16:01 +00:00
vault.h - [+] allies should always give out info without payment 2012-01-06 00:20:57 +00:00