My first attempt at a text roguelike game.
Go to file
Rob Pearce e698875655 Slightly increase vault chance in dungeon 2016-07-07 17:23:20 +10:00
data Slightly increase chance of vaults in the main dungeon 2016-06-18 18:22:43 +10:00
doc - [+] change cooking skill - make it determien the size of the corpse 2012-12-23 22:02:52 +00:00
Makefile MAke object weight functions more meaningful - getobmass() and getobweight() 2016-06-09 10:51:55 +10:00
ai.c If you can meditate, don't prevent resting while caffienated. 2016-07-07 12:13:08 +10:00
ai.h - Monsters summoned by other monsters should never attack their summoner. 2016-06-01 21:17:06 +10:00
astar.c - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
astar.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
attack.c Made "very dark grey" colour slightly brighter. 2016-06-15 00:01:13 +10:00
attack.h - [+] fixed CRASH when energy blade vanishes 2012-12-06 04:57:13 +00:00
data.c *Rats should be immune to disease 2016-07-07 16:25:06 +10:00
data.h - [+] new skill: advanced combat 2012-07-18 10:12:32 +00:00
defs.h If you can meditate, don't prevent resting while caffienated. 2016-07-07 12:13:08 +10:00
findleak.c adding findleak 2012-03-05 10:32:17 +00:00
findleak.h adding extra headers 2012-03-05 10:32:29 +00:00
flag.c *When using a towel, make it able to dry off objects on the ground. 2016-06-04 10:20:34 +10:00
flag.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
god.c Tidy up code around modification of player stats by god piety. 2016-06-21 21:37:19 +10:00
god.h Tidy up code around modification of player stats by god piety. 2016-06-21 21:37:19 +10:00
io.c Rewrite weild() to do all prompts to remove stuff in the way before actually removing anything. 2016-07-07 12:30:04 +10:00
io.h - Allow mages to select spells from their primary school through training, by spending points. 2016-06-07 16:52:41 +10:00
lf.c *Rats should be immune to disease 2016-07-07 16:25:06 +10:00
lf.h If you can meditate, don't prevent resting while caffienated. 2016-07-07 12:13:08 +10:00
map.c Slightly increase vault chance in dungeon 2016-07-07 17:23:20 +10:00
map.h Teleport trap on doors shouldn't put you inside a wall. 2016-06-21 21:19:41 +10:00
mod_ob.txt initial checkin 2010-12-02 01:17:54 +00:00
move.c When you fail to disarm a trap on a chest, and it goes off, ensure the trap is removed. 2016-06-06 22:29:20 +10:00
move.h - [+] chemistry skill lets to mix venom sacs into potions 2012-11-15 11:39:46 +00:00
nexus.c If you have both a pocketwatch and a digital watch, announce the full 24-hour time. 2016-06-20 23:53:33 +10:00
nexus.h Potions of (in)competence now modify attributes by 5, not 1. 2016-06-01 23:59:39 +10:00
objects.c *Rats should be immune to disease 2016-07-07 16:25:06 +10:00
objects.h Slightly increase chance of vaults in the main dungeon 2016-06-18 18:22:43 +10:00
save.c Tweak breakob code again to cope with various numbers of broken object types, not just 2. 2016-06-09 11:24:24 +10:00
save.h - [+] make zombies eat flesh. 2012-03-05 10:31:21 +00:00
shops.c - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
shops.h - [+] rewrite gettrrange() 2013-01-03 04:39:34 +00:00
spell.c Teleport trap on doors shouldn't put you inside a wall. 2016-06-21 21:19:41 +10:00
spell.h - Allow mages to select spells from their primary school through training, by spending points. 2016-06-07 16:52:41 +10:00
text.c Tweak description - "almost completely dark" is misleading. 2016-06-14 00:11:27 +10:00
text.h - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
valrun - Fixed heaps of memory leaks and bad memory usage. This should finally fix the flagpile corruption from 6 years ago! 2016-05-31 00:21:12 +10:00
vault.c Slightly increase chance of vaults in the main dungeon 2016-06-18 18:22:43 +10:00
vault.h - [+] hecta's escaping sacrifices - only trigger this 5 turns AFTER 2012-07-15 13:27:45 +00:00