20 lines
497 B
Plaintext
20 lines
497 B
Plaintext
in defs.h:
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add enum
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increment MAXDAMTYPE
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in objcets.c:
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update getdamname() - eg. you take 5 "electrical" damage
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update getdamnamenoun() - eg. you are immune to "electricity"
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update wepdullable() to say whether dealing this damtype to an object
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will dull a weapon.
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ie. hitting a door with DT_CHOP won't damage the weapon
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ie. hitting a door with DT_SLASH _will_ damage the weapon
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in attack.c
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update isphysicaldam()
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update getattackverb if required
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update getkillverb if required
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