Commit Graph

87 Commits

Author SHA1 Message Date
Rob Pearce f7eb491b03 Fixed gunner effect in 2 player mode 2008-11-12 20:39:03 +00:00
Rob Pearce e6809268b5 Now displaying a tombstone when you lose all your lives 2008-11-12 07:23:10 +00:00
Rob Pearce 664d6ed887 Fixed another bug with phone powerup in 2p mode 2008-11-12 06:17:10 +00:00
Rob Pearce aa2ddf538e Fixed bug with player2 and scuba mask
Added armour images for player 2
2008-11-12 05:06:32 +00:00
Rob Pearce 1dc13e0ca2 Initial changes for multi-player mode
THIS VERSION MAY BE BUGGY!!
2008-11-12 03:25:48 +00:00
Rob Pearce c4055adcb2 Added new levels
Fixed fly behaviour when underwater
Black cloud now crates puffs when it hits you
Tweaks to platform movement
2008-11-10 23:52:27 +00:00
Rob Pearce 79abbbac02 Modified trophy image
Modified shield image
Increased shield time
2008-11-10 07:51:15 +00:00
Rob Pearce b63500598d Replaced big numnets with big scuba mask 2008-11-09 21:28:46 +00:00
Rob Pearce 4fb89c3b95 - Editor now displays hints about ambiguous tiles such as rollers/moving water
- Added new level
2008-11-09 20:19:53 +00:00
Rob Pearce a22cabc37e Added new tile: water flowing right 2008-11-09 06:02:15 +00:00
Rob Pearce 81210a050a - Added new monster: fly
- Level tweaks
- Removed broken moving platform inertia - they now just pause.
2008-11-09 05:24:07 +00:00
Rob Pearce 1bc25f661f Replaced graphic for platform
Tweaked platform acceleration and movement

Minor level modifications
2008-11-08 21:14:10 +00:00
Rob Pearce e06676e7c9 Modifications to joystick code to work better with PS3 controller 2008-11-08 01:06:18 +00:00
Rob Pearce caafce6f61 New kitchen levels
Tweaks to editor for adding platform waypoints
2008-11-07 23:29:22 +00:00
Rob Pearce 5e40cf4c02 Initial code for moving platforms 2008-11-06 09:15:09 +00:00
Rob Pearce 0aeb322c0e Added new powerup: random 2008-11-06 02:15:49 +00:00
Rob Pearce b70589ec47 Moved super powerup to their own ection on web site 2008-11-04 21:13:44 +00:00
Rob Pearce 274dcdb884 King snail now gives permenant 2x nets 2008-11-04 21:07:52 +00:00
Rob Pearce 4622b647e0 Added sounds, king snail now jumps to player height 2008-11-04 20:54:52 +00:00
Rob Pearce 4e723d856f Modifications to king snail code 2008-11-03 06:06:37 +00:00
Rob Pearce 8734b658b7 Can now use joystick for help text on/off 2008-10-31 21:13:27 +00:00
Rob Pearce 6036625699 Help can now be disbled/enabled independantly from the game mode (easy/normal) 2008-10-31 00:41:33 +00:00
Rob Pearce 9d89611be0 Now showing svn revision in title bar and on title screen 2008-10-30 21:55:26 +00:00
Rob Pearce ddf05fa1df - Level tweaks to avoid places where you could get stuck
- Don't show cloud warning on boss levels
- Limit to one playing card per level
- Can't get hiscores if you are cheating

-This line, and those below, will be ignored--

M    rc.c
M    shared.c
M    defs.h
M    data/world1/level115.dat
M    data/world1/level14.dat
M    globals.h
2008-10-30 02:24:24 +00:00
Rob Pearce 39e709a635 - Added new powerup: bug zapper
- Fruits which are about to disappear now flash
2008-10-30 01:06:25 +00:00
Rob Pearce feb4ae5615 Added new powerup - machine gun 2008-10-29 23:00:12 +00:00
Rob Pearce 6d42aa287a - Added sound for catching a monster
- Fixed bug when slamming a monster with your back to the screen edge
2008-10-29 02:31:56 +00:00
Rob Pearce 9ca91a014d Fixed crash when teleporting while pinkcloud was coming in 2008-10-26 03:31:16 +00:00
Rob Pearce e37ca153c9 - Added new monster: plant (doesn't move but is affected by conveyor belts)
- Added plants to levels
- More levels
2008-10-24 03:31:25 +00:00
Rob Pearce 552ac3b5e6 - hiscore names can now be up to 12 chars long
- if hiscore name reaches max, further entry is blocked (previously the score was automatically submitted)
2008-10-23 08:05:04 +00:00
Rob Pearce 14b9b25098 - hiscores now shown during title screen-
- easy mode no longer gives longer invulntime
2008-10-23 03:21:15 +00:00
Rob Pearce 799f393684 Removed powerup debug code 2008-10-23 01:22:36 +00:00
Rob Pearce fe76098363 - added code for testing of net collision bug 2008-10-22 21:38:56 +00:00
Rob Pearce 63802db4ae - Hiscore submission now works
- Added new hiscore music
- Added commandline options -hs and -hp to override default hiscore server
2008-10-22 19:40:10 +00:00
Rob Pearce 8b6e15051b Added initial hiscore code 2008-10-22 00:51:09 +00:00
Rob Pearce d0ce615d97 - Fixed graphical glitch when going to next level
- Easy move now gives permenant armour
2008-10-21 19:42:50 +00:00
Rob Pearce b3bda9cb2d - Added credit handling ready for usage on MAME machine
- Joystick buttons can (in theory) now be used to clear help text and drive
  title screen
2008-10-20 21:40:00 +00:00
Rob Pearce f39e2ef53a - Added "Easy Mode" - gives more lives, longer time limit before hurryup, longer invulnerability at start 2008-10-19 22:58:54 +00:00
Rob Pearce b08cdd3eae - Player gets wings when you get wingboots
- Fixed crash related to checking joystick when none exists
2008-10-19 20:45:38 +00:00
Rob Pearce 6ed107a1e3 Fixed potential divide by zero error in drawlevel()
Fixed problem with randomness
2008-10-19 08:00:34 +00:00
Rob Pearce f7a3b69144 Fixed double jump behaviour - need to release the jump key 2008-10-18 21:52:08 +00:00
Rob Pearce 092cfa2180 Lives >=5 are now shown by a "x5" 2008-10-18 21:46:55 +00:00
Rob Pearce b1343ddb1b Added powerup - Skull (makes you lose all net powerups) 2008-10-18 05:10:10 +00:00
Rob Pearce 26e91e1da1 New powerup: winged boots (allows you to double-jump) 2008-10-18 04:49:08 +00:00
Rob Pearce ea3cf4e16b Added powerup: accordion (makes net super-super long) 2008-10-18 04:16:06 +00:00
Rob Pearce cdf82e72e6 - Game now drops to title screen after game over
- Fixed freeze bug if you got luckiness without having any cards
- Luckiness is now done via the 4-leaf clover object, and visually displayed
  by flashing the score
2008-10-18 03:18:24 +00:00
Rob Pearce c4b48e993d - Killing 5 monsters simultaneously will force cards appearing on the next
level to be good (ie. match suit, value, or value +/- 1 of current cards)
2008-10-17 18:39:22 +00:00
Rob Pearce 5f260a9ae9 Modified behaviour of help text - it now stays on the screen until you press Z
to clear it.
2008-10-17 11:15:27 +00:00
Rob Pearce d08cbbd193 - Poker effect now described on black screen as well as afterwards 2008-10-16 05:51:30 +00:00
Rob Pearce d1dd171d43 - PS3 SIXAXIS controller now works
- cannon now doens't affect caught monsters
2008-10-16 05:37:57 +00:00