Rob Pearce
91790eeb0a
Added secret way to skip levels 1 and 2
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Random level powerup now disappears on end of level
2008-11-22 10:11:33 +00:00
Rob Pearce
ed7505722b
Reordered levels
2008-11-22 02:10:55 +00:00
Rob Pearce
a1b215117b
Added 2 new powerups: magnet, badmagnet
2008-11-22 00:55:20 +00:00
Rob Pearce
a67b8515c7
Added new powerup: anchor
2008-11-22 00:21:22 +00:00
Rob Pearce
3bcda69871
Added caught image for armoured players
2008-11-21 23:29:21 +00:00
Rob Pearce
487985c619
Modified help text
2008-11-21 22:55:47 +00:00
Rob Pearce
8ba170e987
Modofied fruit conuter behaviour - now keeps incrementing as long as
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enemies are in the air.
If a corpse lands on an enemy, it dies
2008-11-21 08:52:43 +00:00
Rob Pearce
13d7a02f3a
Level tweaks
2008-11-21 07:19:28 +00:00
Rob Pearce
ba136195fb
Fixed monster jumping logic bug
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Tweaked slug movement (only jump upwards if player is above)
2008-11-21 06:51:51 +00:00
Rob Pearce
606386e218
You can now only get a card if BOTH players already have the powerup
2008-11-21 01:48:16 +00:00
Rob Pearce
d34d410d53
New sound
2008-11-21 01:33:47 +00:00
Rob Pearce
90abe273a0
Added new sound
2008-11-21 01:07:51 +00:00
Rob Pearce
cdedd171ea
Minor level modifications and intro tweaks
2008-11-21 01:07:41 +00:00
Rob Pearce
27cb2a18d4
- Can now skip intro with 1up/2up buttons
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- Level modifications
2008-11-21 00:36:24 +00:00
Rob Pearce
cc94db97ea
Added intro sequence
2008-11-21 00:14:26 +00:00
Rob Pearce
dd09ae55f9
Added conveyorbelt tiles
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Level modifications to use conveyor belts
2008-11-19 03:57:07 +00:00
Rob Pearce
6f6a121d63
More replacements
2008-11-19 01:43:35 +00:00
Rob Pearce
86459b6b68
Replaced candy with cake
2008-11-19 01:41:48 +00:00
Rob Pearce
68d80c0b2d
Updated pizza image
2008-11-19 01:33:58 +00:00
Rob Pearce
1ad640523c
Updated candy image
2008-11-19 01:32:33 +00:00
Rob Pearce
25963afe27
Updated sundae image
2008-11-19 01:30:43 +00:00
Rob Pearce
eae9de14e2
Image updates
2008-11-19 01:28:04 +00:00
Rob Pearce
05a50b84cb
Added new images
2008-11-19 01:23:29 +00:00
Rob Pearce
2495a34cee
Graphics modifications
2008-11-19 00:10:57 +00:00
Rob Pearce
c446d2d6f4
Level modifications
2008-11-18 22:56:55 +00:00
Rob Pearce
16f7e091e3
Renamed tile definition file
2008-11-18 22:38:35 +00:00
Rob Pearce
5a878410ce
Removed old file
2008-11-18 22:36:12 +00:00
Rob Pearce
1f1c10e512
Renamed levels dir
2008-11-18 22:35:40 +00:00
Rob Pearce
2525d2514d
New level
2008-11-18 22:34:22 +00:00
Rob Pearce
9ae8702bee
Renamed levels.dat to map.dat
2008-11-18 22:30:43 +00:00
Rob Pearce
ae07b28313
Tweaked monster movement:
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- monsters will now drop off the bottom of the screen to follow
players
- monsters are now better at jumping over gaps
2008-11-18 22:25:54 +00:00
Rob Pearce
13feabf3fc
Brightened clock
2008-11-18 09:53:33 +00:00
Rob Pearce
428d62ecb5
Increased contrast on clock
2008-11-18 09:50:35 +00:00
Rob Pearce
d686632d78
Increased contrast on clover
2008-11-18 09:48:12 +00:00
Rob Pearce
2345d3c035
Updated gold ring image
2008-11-18 09:45:57 +00:00
Rob Pearce
59155fc42c
Updated ring image.
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Changed background of website to green
2008-11-18 09:44:14 +00:00
Rob Pearce
a9cfeab947
New level, also modified fly behaviour slightly so they won't fall forever
2008-11-18 03:21:57 +00:00
Rob Pearce
ff454edce9
New levels, and reordered kitchen levels
2008-11-18 02:27:48 +00:00
Rob Pearce
07d980df31
Added new powerup: candle (creates flaming corpses)
2008-11-18 02:16:15 +00:00
Rob Pearce
09d9ec48f8
New level
2008-11-18 00:04:24 +00:00
Rob Pearce
276c0d89ee
- Redrew player ready boxes
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- tweaked level 2
- removed tower from background image
2008-11-17 03:12:32 +00:00
Rob Pearce
6065647568
Player 2 now has high heels
2008-11-17 02:59:11 +00:00
Rob Pearce
71a65dce09
Added new powerup: whistle
2008-11-17 02:44:44 +00:00
Rob Pearce
590ccdac68
Finished adding wand powerup
2008-11-16 23:01:10 +00:00
Rob Pearce
a18947cc7a
- Added new powerup: gnome
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- Redrew explosion sprite
2008-11-16 21:24:00 +00:00
Rob Pearce
e6809268b5
Now displaying a tombstone when you lose all your lives
2008-11-12 07:23:10 +00:00
Rob Pearce
687d151e96
Added missing tiles
2008-11-12 05:32:32 +00:00
Rob Pearce
aa2ddf538e
Fixed bug with player2 and scuba mask
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Added armour images for player 2
2008-11-12 05:06:32 +00:00
Rob Pearce
1dc13e0ca2
Initial changes for multi-player mode
...
THIS VERSION MAY BE BUGGY!!
2008-11-12 03:25:48 +00:00
Rob Pearce
c4055adcb2
Added new levels
...
Fixed fly behaviour when underwater
Black cloud now crates puffs when it hits you
Tweaks to platform movement
2008-11-10 23:52:27 +00:00
Rob Pearce
79f9308aed
Now introducing moving water earlier (world 2 instead of 3)
...
Also fixed bug where help text would disappear in editor
2008-11-10 08:23:08 +00:00
Rob Pearce
61ac6d7ad0
Level tweaks
2008-11-10 08:08:02 +00:00
Rob Pearce
340a585652
Made level 43 easier
2008-11-10 08:04:17 +00:00
Rob Pearce
c104f67faa
Dead things can't land on platforms.
...
Fixed bug in level41
2008-11-10 08:01:21 +00:00
Rob Pearce
7d3c4f5c31
Modified shield image
2008-11-10 07:55:44 +00:00
Rob Pearce
79abbbac02
Modified trophy image
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Modified shield image
Increased shield time
2008-11-10 07:51:15 +00:00
Rob Pearce
9dd2438af6
Updated trophy graphics
2008-11-10 07:32:20 +00:00
Rob Pearce
b63500598d
Replaced big numnets with big scuba mask
2008-11-09 21:28:46 +00:00
Rob Pearce
0a73370e4c
Finished redrawing slug
2008-11-09 21:20:15 +00:00
Rob Pearce
453519b4ab
Fixed bug where wings displayed in wrong positino if you died while swimming
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Started redrawing slug
2008-11-09 21:18:14 +00:00
Rob Pearce
98304f67c4
Fixed bug with wraparound from water (bottom) to non-water (top)
2008-11-09 20:42:37 +00:00
Rob Pearce
4fb89c3b95
- Editor now displays hints about ambiguous tiles such as rollers/moving water
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- Added new level
2008-11-09 20:19:53 +00:00
Rob Pearce
a22cabc37e
Added new tile: water flowing right
2008-11-09 06:02:15 +00:00
Rob Pearce
f45c6ed8dc
Level additions
2008-11-09 05:46:54 +00:00
Rob Pearce
430c8e8283
Fixed graphical glitch with fly
2008-11-09 05:31:24 +00:00
Rob Pearce
81210a050a
- Added new monster: fly
...
- Level tweaks
- Removed broken moving platform inertia - they now just pause.
2008-11-09 05:24:07 +00:00
Rob Pearce
1bc25f661f
Replaced graphic for platform
...
Tweaked platform acceleration and movement
Minor level modifications
2008-11-08 21:14:10 +00:00
Rob Pearce
02d2c2ef3b
More work on kitchen levels
2008-11-08 02:29:36 +00:00
Rob Pearce
caafce6f61
New kitchen levels
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Tweaks to editor for adding platform waypoints
2008-11-07 23:29:22 +00:00
Rob Pearce
ada8820524
Added new kitchen tiles
2008-11-07 19:31:58 +00:00
Rob Pearce
47387045f0
More moving platform code
2008-11-06 09:33:54 +00:00
Rob Pearce
5e40cf4c02
Initial code for moving platforms
2008-11-06 09:15:09 +00:00
Rob Pearce
be2905f66b
Simplified isplacablesprite() in edit.c
...
Changed background of tile palette in editor
2008-11-06 02:21:49 +00:00
Rob Pearce
93ee197f1d
Level tweaks
2008-11-06 00:47:34 +00:00
Rob Pearce
013f24498d
Modifications/additions to beach backgounds
2008-11-05 21:58:07 +00:00
Rob Pearce
e90594777e
Tweaked backgrounds for forest levels
2008-11-05 21:14:21 +00:00
Rob Pearce
24a1b71ab2
Added missing big numnets image
2008-11-05 18:23:04 +00:00
Rob Pearce
3205c8170b
Reordered levels, and minor level difficulty tweaks
2008-11-05 08:11:26 +00:00
Rob Pearce
dc4bae71e6
Added missing sounds
2008-11-04 20:55:06 +00:00
Rob Pearce
4e723d856f
Modifications to king snail code
2008-11-03 06:06:37 +00:00
Rob Pearce
60b6fcdc4b
Added new level
2008-10-31 23:02:46 +00:00
Rob Pearce
3e310ccce7
Redrew extra life
2008-10-31 22:36:26 +00:00
Rob Pearce
451549c44f
- Fixed editor bug with sprite ids >= 128
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- Fixed level 40 (was corrupted by editor bug)
- Fixed level 112 (was impossible to complete)
2008-10-31 22:04:25 +00:00
Rob Pearce
27990c3beb
- Added missing level 40
...
- Gunner powerup now turns off netting & slamming when picked up
- Helmet now causes puff of smoke above the player, not the powerup (in case
you pick it up with honey nets)
2008-10-31 21:54:18 +00:00
Rob Pearce
c8bda8cbec
Adde dmissing images
2008-10-31 21:21:05 +00:00
Rob Pearce
8734b658b7
Can now use joystick for help text on/off
2008-10-31 21:13:27 +00:00
Rob Pearce
ddf05fa1df
- Level tweaks to avoid places where you could get stuck
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- Don't show cloud warning on boss levels
- Limit to one playing card per level
- Can't get hiscores if you are cheating
-This line, and those below, will be ignored--
M rc.c
M shared.c
M defs.h
M data/world1/level115.dat
M data/world1/level14.dat
M globals.h
2008-10-30 02:24:24 +00:00
Rob Pearce
39e709a635
- Added new powerup: bug zapper
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- Fruits which are about to disappear now flash
2008-10-30 01:06:25 +00:00
Rob Pearce
feb4ae5615
Added new powerup - machine gun
2008-10-29 23:00:12 +00:00
Rob Pearce
0efde07a9f
Fixed editor crash
...
New level
2008-10-29 21:54:53 +00:00
Rob Pearce
5024dc70bd
Fixed graphical glitch in "underground lake"
2008-10-29 04:36:21 +00:00
Rob Pearce
bd292af0b6
Adjusted colour levels in diamond
2008-10-29 04:02:58 +00:00
Rob Pearce
d2a5b99c87
Redrew images for all gems
2008-10-29 03:59:09 +00:00
Rob Pearce
6d42aa287a
- Added sound for catching a monster
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- Fixed bug when slamming a monster with your back to the screen edge
2008-10-29 02:31:56 +00:00
Rob Pearce
6a0d2ee0c0
Now using experimental code to only clear "dirty" areas of the screen. Might improve speed on older computers.
...
Can now use F2 to show current frames per second instead of score
2008-10-26 20:52:53 +00:00
Rob Pearce
e37ca153c9
- Added new monster: plant (doesn't move but is affected by conveyor belts)
...
- Added plants to levels
- More levels
2008-10-24 03:31:25 +00:00
Rob Pearce
89e10b2706
- Teleporting to a layer2 destination now works
...
- New levels
2008-10-24 02:55:19 +00:00
Rob Pearce
6a91d04c43
Added new levels
2008-10-23 22:31:03 +00:00
Rob Pearce
959dddf300
Updated isplacablesprite() in editor
2008-10-23 22:06:01 +00:00
Rob Pearce
832984f802
Added spikes to END level
2008-10-23 08:01:04 +00:00
Rob Pearce
9cab0704cf
Fixed bug with boxing glove facing the wrong way
...
Added new tile type: metal
More troublshooting code for catching bug
2008-10-23 01:18:49 +00:00
Rob Pearce
db8fa02c72
Fixed dwarfhead.png to be symmetrical
2008-10-23 00:28:37 +00:00
Rob Pearce
63802db4ae
- Hiscore submission now works
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- Added new hiscore music
- Added commandline options -hs and -hp to override default hiscore server
2008-10-22 19:40:10 +00:00
Rob Pearce
d0ce615d97
- Fixed graphical glitch when going to next level
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- Easy move now gives permenant armour
2008-10-21 19:42:50 +00:00
Rob Pearce
6a50395976
Changed death sound
2008-10-21 02:37:58 +00:00
Rob Pearce
b3bda9cb2d
- Added credit handling ready for usage on MAME machine
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- Joystick buttons can (in theory) now be used to clear help text and drive
title screen
2008-10-20 21:40:00 +00:00
Rob Pearce
e47e01e18e
- Made level 2 easier
...
- Modified dirt texture on title screen
- Darkened background of basic powerup icons for readability
- Help icons are now only displayed in easy mode
2008-10-20 01:43:50 +00:00
Rob Pearce
b08cdd3eae
- Player gets wings when you get wingboots
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- Fixed crash related to checking joystick when none exists
2008-10-19 20:45:38 +00:00
Rob Pearce
1c7a30b15c
Cosmetic level change
2008-10-19 08:26:09 +00:00
Rob Pearce
1c0df53ea2
Changed poker effect - replaced permenant sticky net with permenant double jump
...
Fixed bug where ice effect wouldn't affect bottom right hand tile
Moved help icon explaining trampolines to an earlier level
Picking up snowman powerup will now give you 10 extra seconds before hurryup,
to avoid having the ice cancelled too soon.
2008-10-19 08:25:24 +00:00
Rob Pearce
092cfa2180
Lives >=5 are now shown by a "x5"
2008-10-18 21:46:55 +00:00
Rob Pearce
11dcca1cc4
modified level 2 slightly
2008-10-18 21:32:14 +00:00
Rob Pearce
b1343ddb1b
Added powerup - Skull (makes you lose all net powerups)
2008-10-18 05:10:10 +00:00
Rob Pearce
26e91e1da1
New powerup: winged boots (allows you to double-jump)
2008-10-18 04:49:08 +00:00
Rob Pearce
f692d038f7
Added missing sprite
2008-10-18 04:17:27 +00:00
Rob Pearce
5c5073339b
- Added new tile: posts holding bridges (purely cosmetic)
2008-10-18 03:29:37 +00:00
Rob Pearce
cdf82e72e6
- Game now drops to title screen after game over
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- Fixed freeze bug if you got luckiness without having any cards
- Luckiness is now done via the 4-leaf clover object, and visually displayed
by flashing the score
2008-10-18 03:18:24 +00:00
Rob Pearce
5f260a9ae9
Modified behaviour of help text - it now stays on the screen until you press Z
...
to clear it.
2008-10-17 11:15:27 +00:00
Rob Pearce
79ac13691a
- Added black border around cards
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- Flood effect (tap) now times out after 20 seconds to avoid getting stuck
- Clock timer now does not display during poker effect
2008-10-17 02:05:54 +00:00
Rob Pearce
1d1046d8db
- Fixed bug with scuba mask appeaering at incorrect times
...
- Added powerup location to "The Island"
2008-10-16 10:34:19 +00:00
Rob Pearce
1e7afa71b6
Changed background in some levels
...
Added placeholder ending level.
2008-10-16 10:27:00 +00:00
Rob Pearce
6c7a61134e
Added title screen
2008-10-16 03:47:16 +00:00
Rob Pearce
99b9d99d73
- Reordered levels and added new levels
...
- Moved world/level calculation into shared.c
2008-10-16 03:16:47 +00:00
Rob Pearce
4a6b8eb988
Added missing files
2008-10-15 12:03:21 +00:00
Rob Pearce
df44b69bfb
Added missing cardfont
2008-10-15 12:01:36 +00:00
Rob Pearce
ae86a1af77
New level
2008-10-15 09:40:47 +00:00
Rob Pearce
1ca3dbab33
- Added new levels
...
- Caught monsters who die now become uncaught
2008-10-15 09:26:09 +00:00
Rob Pearce
f564bb9765
Editor bugfix: poweruppos now placable again
2008-10-15 09:00:16 +00:00
Rob Pearce
11ad399497
- bugfix: can no longer move while on cloud
...
- reordered levels
2008-10-15 07:21:41 +00:00
Rob Pearce
ba07c36765
Tweaked level order
...
Fixed bug where splash sound would play for corpses
2008-10-15 06:22:00 +00:00
Rob Pearce
8731e2fd1a
Updated isplacablesprite() in editor
2008-10-15 05:22:43 +00:00
Rob Pearce
fb1ca7cc83
Added more sound effects for cards
2008-10-15 03:34:13 +00:00
Rob Pearce
9d2ac9010b
- added sound for cards
2008-10-15 03:24:24 +00:00
Rob Pearce
1123dd9883
Added card sprites
2008-10-15 03:22:19 +00:00
Rob Pearce
b32043b53f
Recent additions...
2008-10-14 19:36:51 +00:00
Rob Pearce
7fb0b4c39c
Minor modifications to snail images
2008-10-13 01:39:56 +00:00
Rob Pearce
e0e2c0e4d3
Re-drew spider sprite
2008-10-13 01:33:41 +00:00
Rob Pearce
f0850dd232
Removed old coke can images
2008-10-13 01:08:49 +00:00
Rob Pearce
8da2612deb
Replaced coke can with tick
...
Added scuba mask powerup
Added "flood" powerup (tap)
Fixed bug where monsters could move through midair after gameover
Path to background images is no longer stored in level files
2008-10-13 00:43:01 +00:00
Rob Pearce
17a4341c5d
New level
2008-10-10 10:06:52 +00:00
Rob Pearce
6c48431e0b
- Added new mosnter - fish (similar to bee but underwater)
...
- Fixed isplacable() in editor for recently added sprite types
2008-10-10 10:06:40 +00:00
Rob Pearce
8d7a84ad68
- When you jump while on conveyor belts, their direction is added to yours.
...
- Can no longer skip boss levels with a telephon
2008-10-10 09:11:53 +00:00
Rob Pearce
cf23430180
Added missing file
2008-10-10 05:29:49 +00:00
Rob Pearce
9949690935
- Changed cloud.png to be small version of blackcloud.png (for use in doco)
...
- Music now dims when you enter the water
- You now get permenant shoes when you beat king rat
2008-10-10 05:29:35 +00:00
Rob Pearce
89c4bec31e
Reduced size of shuriken
2008-10-10 04:23:15 +00:00
Rob Pearce
24e71aca9e
- Added new powerup: ufo (meteors fall from the sky)
2008-10-10 03:53:59 +00:00
Rob Pearce
2fe86b549e
Added powerup: ninja star
2008-10-10 02:46:56 +00:00
Rob Pearce
020bf02fdd
Added shuriken sound effec
2008-10-10 02:39:42 +00:00
Rob Pearce
79a3ea6549
- Rings now give more points, but get disabled at HurryUp time
...
- Fixed up insanely high hurryup times on some levels
- Fixed bug where editor would default to random high hurryup time
- Added "Nice catch!" feature - 4x points for grabbing a fruit just as it lands
2008-10-10 01:30:40 +00:00
Rob Pearce
8f66a5b52e
Added missing files
2008-10-10 00:52:11 +00:00