Commit Graph

653 Commits

Author SHA1 Message Date
Rob Pearce 8b6d3bb6af Added img for random.
Fixed crash for random image.
2008-11-22 11:01:17 +00:00
Rob Pearce 52d0c3d200 Replaced sound 2008-11-22 10:18:16 +00:00
Rob Pearce 91790eeb0a Added secret way to skip levels 1 and 2
Random level powerup now disappears on end of level
2008-11-22 10:11:33 +00:00
Rob Pearce ed7505722b Reordered levels 2008-11-22 02:10:55 +00:00
Rob Pearce 4f2839a64a More bugfixes 2008-11-22 02:06:33 +00:00
Rob Pearce 093405c953 - Fixed crash related to corpse bounce kills
- Made king snail easier (max 5 extra snails instead of 8)
2008-11-22 02:04:40 +00:00
Rob Pearce 3116d8b51a Fixed magnet website images 2008-11-22 00:56:11 +00:00
Rob Pearce a1b215117b Added 2 new powerups: magnet, badmagnet 2008-11-22 00:55:20 +00:00
Rob Pearce a67b8515c7 Added new powerup: anchor 2008-11-22 00:21:22 +00:00
Rob Pearce 06805044e8 - Can now only use down+fire to slam when using keyboard (ie. no joysticks found)
- Can now specify what players to add when using -l to skip levels
2008-11-21 23:38:03 +00:00
Rob Pearce 3bcda69871 Added caught image for armoured players 2008-11-21 23:29:21 +00:00
Rob Pearce 487985c619 Modified help text 2008-11-21 22:55:47 +00:00
Rob Pearce 719a7b4af6 Trial: removed down+fire to slam 2008-11-21 22:55:26 +00:00
Rob Pearce 5d579ee684 Players can now catch each other 2008-11-21 09:19:13 +00:00
Rob Pearce f3961f0b0b Bugfixes with new fruit landing routines 2008-11-21 09:07:00 +00:00
Rob Pearce 8ba170e987 Modofied fruit conuter behaviour - now keeps incrementing as long as
enemies are in the air.

If a corpse lands on an enemy, it dies
2008-11-21 08:52:43 +00:00
Rob Pearce ba6878e5a0 Changed screenshot 2008-11-21 07:33:38 +00:00
Rob Pearce 13d7a02f3a Level tweaks 2008-11-21 07:19:28 +00:00
Rob Pearce 3e768bf6da Fixed bug where player would be killed by snail shell 2008-11-21 07:16:41 +00:00
Rob Pearce ed6db058e6 Reduced king snail's health 2008-11-21 07:13:17 +00:00
Rob Pearce 7a5186097a More fixes for slug movement 2008-11-21 07:01:36 +00:00
Rob Pearce ba136195fb Fixed monster jumping logic bug
Tweaked slug movement (only jump upwards if player is above)
2008-11-21 06:51:51 +00:00
Rob Pearce cb26714a27 Fixed crash in snake movement code 2008-11-21 06:06:22 +00:00
Rob Pearce 519ea7f54d fix 2008-11-21 05:54:55 +00:00
Rob Pearce 79c552cd08 Removed debugging 2008-11-21 05:48:47 +00:00
Rob Pearce 764b6bfdec Fixed king rat bugs 2008-11-21 05:47:24 +00:00
Rob Pearce 61836dfa97 fix 2008-11-21 05:26:56 +00:00
Rob Pearce 84ddf7bc7c Fixed another crash 2008-11-21 05:26:29 +00:00
Rob Pearce c274a15318 Fixed crash 2008-11-21 05:17:57 +00:00
Rob Pearce 6fddbcbdf0 Players can now join mid-game 2008-11-21 02:35:25 +00:00
Rob Pearce c407f3bc3e Removed debugging 2008-11-21 02:23:09 +00:00
Rob Pearce 69927f3fc7 Don't add initial shrinking pink cloud during intro 2008-11-21 02:21:50 +00:00
Rob Pearce 7e14ec14f7 Fixed bird sound again 2008-11-21 02:17:52 +00:00
Rob Pearce 21d86db90a Credits now locked after first revival 2008-11-21 02:16:17 +00:00
Rob Pearce 0e951b824a Now adding a puff when reviving from dead 2008-11-21 02:01:39 +00:00
Rob Pearce ee3fb7f298 Each player now has their own powerup counter 2008-11-21 01:55:56 +00:00
Rob Pearce 606386e218 You can now only get a card if BOTH players already have the powerup 2008-11-21 01:48:16 +00:00
Rob Pearce 3092a1e241 Can now add credits during game again 2008-11-21 01:38:29 +00:00
Rob Pearce e05fb495f2 Changed sound effect 2008-11-21 01:36:52 +00:00
Rob Pearce d34d410d53 New sound 2008-11-21 01:33:47 +00:00
Rob Pearce 90abe273a0 Added new sound 2008-11-21 01:07:51 +00:00
Rob Pearce cdedd171ea Minor level modifications and intro tweaks 2008-11-21 01:07:41 +00:00
Rob Pearce 27cb2a18d4 - Can now skip intro with 1up/2up buttons
- Level modifications
2008-11-21 00:36:24 +00:00
Rob Pearce 91f6b78b84 Tweaked intro 2008-11-21 00:23:13 +00:00
Rob Pearce cc94db97ea Added intro sequence 2008-11-21 00:14:26 +00:00
Rob Pearce 9b11deec5f Added delay to hiscore entry screen 2008-11-20 21:08:28 +00:00
Rob Pearce eb6b0c9179 Changes points colour for chips 2008-11-19 09:37:46 +00:00
Rob Pearce ed84b9af1e Added debugging 2008-11-19 09:36:20 +00:00
Rob Pearce dd09ae55f9 Added conveyorbelt tiles
Level modifications to use conveyor belts
2008-11-19 03:57:07 +00:00
Rob Pearce 9449332a9d Added multicoloured score text 2008-11-19 02:40:59 +00:00