Commit Graph

694 Commits

Author SHA1 Message Date
Rob Pearce 1c0df53ea2 Changed poker effect - replaced permenant sticky net with permenant double jump
Fixed bug where ice effect wouldn't affect bottom right hand tile

Moved help icon explaining trampolines to an earlier level

Picking up snowman powerup will now give you 10 extra seconds before hurryup,
to avoid having the ice cancelled too soon.
2008-10-19 08:25:24 +00:00
Rob Pearce 6ed107a1e3 Fixed potential divide by zero error in drawlevel()
Fixed problem with randomness
2008-10-19 08:00:34 +00:00
Rob Pearce 4ff41589e8 Tweaked spider behaviour when you release it - no longer gets stuck 2008-10-18 22:08:08 +00:00
Rob Pearce 6fabd59303 Tweaked scuba mask speed 2008-10-18 22:00:31 +00:00
Rob Pearce f7a3b69144 Fixed double jump behaviour - need to release the jump key 2008-10-18 21:52:08 +00:00
Rob Pearce 092cfa2180 Lives >=5 are now shown by a "x5" 2008-10-18 21:46:55 +00:00
Rob Pearce 11dcca1cc4 modified level 2 slightly 2008-10-18 21:32:14 +00:00
Rob Pearce 7be15d2f61 Cloud now moves more smoothly towards next level. Shouldn't ever miss starting
point any more
2008-10-18 20:36:27 +00:00
Rob Pearce 9ace94ff98 bugfix: title screen now works again 2008-10-18 20:30:58 +00:00
Rob Pearce d3f5591bba bugfix: iced snails now die instantly if you touch them rather than turning
into slugs (and killing you)
2008-10-18 20:29:51 +00:00
Rob Pearce fcb074cc68 When freezing for help text, screen is now dimmer rather than blanked. 2008-10-18 20:24:12 +00:00
Rob Pearce b1343ddb1b Added powerup - Skull (makes you lose all net powerups) 2008-10-18 05:10:10 +00:00
Rob Pearce 26e91e1da1 New powerup: winged boots (allows you to double-jump) 2008-10-18 04:49:08 +00:00
Rob Pearce 53e373c1b4 Bugfix: P_HELMET was listed as FT_TEMP rather than FT_PERM 2008-10-18 04:23:02 +00:00
Rob Pearce 0fb927f06b Changed "-lSDL_Mixer" to "-lSDL_mixer" in makefile for linux compatibility. 2008-10-18 04:18:53 +00:00
Rob Pearce f692d038f7 Added missing sprite 2008-10-18 04:17:27 +00:00
Rob Pearce ea3cf4e16b Added powerup: accordion (makes net super-super long) 2008-10-18 04:16:06 +00:00
Rob Pearce 17dfeed71e bugfix: weird behaviour if you pressed left+right simultaneously 2008-10-18 03:54:36 +00:00
Rob Pearce 1d6d196943 Fixed bug with trampoline incorrectly appearing if you finished a level
while standing on a trampoline.
2008-10-18 03:49:14 +00:00
Rob Pearce 1dc3714841 Updated isplacable() for clover 2008-10-18 03:30:57 +00:00
Rob Pearce 5c5073339b - Added new tile: posts holding bridges (purely cosmetic) 2008-10-18 03:29:37 +00:00
Rob Pearce cdf82e72e6 - Game now drops to title screen after game over
- Fixed freeze bug if you got luckiness without having any cards
- Luckiness is now done via the 4-leaf clover object, and visually displayed
  by flashing the score
2008-10-18 03:18:24 +00:00
Rob Pearce c4b48e993d - Killing 5 monsters simultaneously will force cards appearing on the next
level to be good (ie. match suit, value, or value +/- 1 of current cards)
2008-10-17 18:39:22 +00:00
Rob Pearce 5f260a9ae9 Modified behaviour of help text - it now stays on the screen until you press Z
to clear it.
2008-10-17 11:15:27 +00:00
Rob Pearce 79ac13691a - Added black border around cards
- Flood effect (tap) now times out after 20 seconds to avoid getting stuck
- Clock timer now does not display during poker effect
2008-10-17 02:05:54 +00:00
Rob Pearce 1d1046d8db - Fixed bug with scuba mask appeaering at incorrect times
- Added powerup location to "The Island"
2008-10-16 10:34:19 +00:00
Rob Pearce 1e7afa71b6 Changed background in some levels
Added placeholder ending level.
2008-10-16 10:27:00 +00:00
Rob Pearce d08cbbd193 - Poker effect now described on black screen as well as afterwards 2008-10-16 05:51:30 +00:00
Rob Pearce d1dd171d43 - PS3 SIXAXIS controller now works
- cannon now doens't affect caught monsters
2008-10-16 05:37:57 +00:00
Rob Pearce 6c7a61134e Added title screen 2008-10-16 03:47:16 +00:00
Rob Pearce 99b9d99d73 - Reordered levels and added new levels
- Moved world/level calculation into shared.c
2008-10-16 03:16:47 +00:00
Rob Pearce 24d538758c Fixed bug where pausing would break framemanager 2008-10-16 02:36:49 +00:00
Rob Pearce 198f98b387 - Added initial joystick support (*UNTESTED*)
- When generating a .app, the OSX version number is now included.
2008-10-16 02:15:12 +00:00
Rob Pearce deee1d0a97 - Music is now paused when the game is paused
- Cleaned up main loop by moving large code blocks into functions
2008-10-16 01:47:09 +00:00
Rob Pearce ad9180fe1b - Fullscreen toggle now works 2008-10-16 01:24:41 +00:00
Rob Pearce f600e0f39a Removed unnecessary GL comamnds 2008-10-16 00:23:42 +00:00
Rob Pearce 4a6b8eb988 Added missing files 2008-10-15 12:03:21 +00:00
Rob Pearce df44b69bfb Added missing cardfont 2008-10-15 12:01:36 +00:00
Rob Pearce 6e6e07477a Prevent snail shells from living forever if they don't hit the ground 2008-10-15 10:03:01 +00:00
Rob Pearce 775c269d74 - don't kill all enemies after 5 cards if you're going to skip levels 2008-10-15 09:59:50 +00:00
Rob Pearce c9d7663a31 Getting a set of 5 cards now instantly wins the level. 2008-10-15 09:58:54 +00:00
Rob Pearce ae86a1af77 New level 2008-10-15 09:40:47 +00:00
Rob Pearce 1ca3dbab33 - Added new levels
- Caught monsters who die now become uncaught
2008-10-15 09:26:09 +00:00
Rob Pearce f564bb9765 Editor bugfix: poweruppos now placable again 2008-10-15 09:00:16 +00:00
Rob Pearce 11ad399497 - bugfix: can no longer move while on cloud
- reordered levels
2008-10-15 07:21:41 +00:00
Rob Pearce b1b1b87d88 Increased point value for pairs and two-pairs 2008-10-15 06:39:30 +00:00
Rob Pearce 6d20227028 Fixed bug with cloud movement speed during level transition
Can no longer skip boss levels
2008-10-15 06:38:43 +00:00
Rob Pearce ba07c36765 Tweaked level order
Fixed bug where splash sound would play for corpses
2008-10-15 06:22:00 +00:00
Rob Pearce 8731e2fd1a Updated isplacablesprite() in editor 2008-10-15 05:22:43 +00:00
Rob Pearce 6b33fbe7de Fixed editor bug - need to laod fonts before loading imagesets now 2008-10-15 05:20:47 +00:00