Commit Graph

7 Commits

Author SHA1 Message Date
Rob Pearce e345436130 - Added new sprite images
- Added new tile: trampoline
- Bugfix: Collision detection sometimes didn't work
- Bugfix: Jumping out of water didn't work
- Spiders now have a delay between drops
- Bugfix: Jumping near a wall sometimes didn't work
- There are now 2 layer of tiles - so that tiles such as spikes
  can be placed on top of any tile type.
- Removed tiles which are now redundant: waterspikes, cavespikes, etc
- Made some tiles transparent now that a 2nd layer is possible (eg. 
  ladder, bridge)
2008-09-29 08:32:56 +00:00
Rob Pearce f988e4822b - Added new powerup - convert flowers to diamonds
- Added new powerup - convert flowers to gems
2008-09-28 04:09:12 +00:00
Rob Pearce f6d5d4285e - Added new tiles: honeycomb, cave, up/down signs
- Added new fruit: diamond

- Level transitions are now smoother
- Levels now contain exitdir (which way to scroll when completed)

- Added random powerups on each level (if you define a position in the editor)
- Added temp powerup: boxing glove
2008-09-28 03:18:36 +00:00
Rob Pearce 9b2ff9f4ca - Added animation for slamming 2008-09-27 10:50:19 +00:00
Rob Pearce 89cce7f749 - help text now appears on top of sprites
- powerup counter is reset when you die
- fixed bug preventing jumping near a wall
- fixed bug: hurryup cloud shouldn't be able to teleport
- conveyor belts no longer affect fruits 
- editor now has delay after adding a sprite to prevent duplicate
- properly rendomized direction that monster corpses go in
- music now speeds up after a HURRYUP
- snakes can no longer walk up slopes
- added sound effects for HURRYUP and TOO SLOW
- getting all fruits on the level now makes gems shoot out sideways
- dead monsters now create a puff before turning into a fruit
2008-09-27 06:02:42 +00:00
Rob Pearce 1047c268b7 - Redrew slope and ladder tiles
- Added flower sprites - they just give you points
- Added support for animated tiles
- Changed left/right conveyor graphics to be rolling logs
2008-09-17 11:16:19 +00:00
Rob Pearce bbe1aca358 - Split code into multiple files
- Removed unused code from edit.c / rc.c
- Changed level format from ascii to comma seperated numbers

- Began commentin of data structures / globals
- Renamed some variables to be more meaningful
- Replaced many hardcoded values with macros

- Modified greentiles grass graphic
- Added cloud graphic

- Fixed score bug (score would jump super high)
- Fixed what looks like a bug where snakes would only shoot one way
- Fruits no longer turn red after a hurry-up
2008-09-17 02:34:39 +00:00