Commit Graph

5 Commits

Author SHA1 Message Date
Rob Pearce bbe1aca358 - Split code into multiple files
- Removed unused code from edit.c / rc.c
- Changed level format from ascii to comma seperated numbers

- Began commentin of data structures / globals
- Renamed some variables to be more meaningful
- Replaced many hardcoded values with macros

- Modified greentiles grass graphic
- Added cloud graphic

- Fixed score bug (score would jump super high)
- Fixed what looks like a bug where snakes would only shoot one way
- Fruits no longer turn red after a hurry-up
2008-09-17 02:34:39 +00:00
Rob Pearce f757faa957 - Fixed bug where score would go super high
- Changed level format - monster definitions are now above level.
- Added new fruit type - HELP.  Shows a message on the screen.
- Fruits placed during initial level creation now never time out (at present
  only HELP can be placed like this though)
- Time to display text is now configurable.
2008-09-16 02:39:33 +00:00
Rob Pearce 1ca89f9f6d 2006-11-06 09:16:19 +00:00
Rob Pearce 6c6c82390c cloud can no longer be killed by slamming onto it
cloud now disappears when level is completed
2006-01-31 06:41:45 +00:00
Rob Pearce cda053664d changed sprite removal method
added angry attribute
added hurryup time
added powerups:
        speed
        extra net
        big net
fruits now disappear after a while
arrows don't affect monsters
added monsters:
        bee
        spider
	cloud
player now progresses a level when all mosnters are dead
2006-01-31 06:18:01 +00:00