Commit Graph

  • 832984f802 Added spikes to END level Rob Pearce 2008-10-23 08:01:04 +0000
  • 001187fb0c Easy mode no longer gives extra lives Rob Pearce 2008-10-23 07:54:04 +0000
  • 22db755c12 Now only showing highlighted last hiscore after a game Rob Pearce 2008-10-23 07:20:41 +0000
  • ba07d01741 Fixed another joystick bug Rob Pearce 2008-10-23 06:46:18 +0000
  • c0352b4412 Fixed bug where game would quit when joysticks were attached Rob Pearce 2008-10-23 06:40:12 +0000
  • 000d521676 Fixed possible uninitialised variable uses Rob Pearce 2008-10-23 06:30:48 +0000
  • 889c437374 Minor bugfix Rob Pearce 2008-10-23 06:26:41 +0000
  • dce734bf0f - Can now slam with 'c', or joystick button 2 or 3 Rob Pearce 2008-10-23 06:26:13 +0000
  • 55d1de8340 - minor cleanups bugs in hiscore routines Rob Pearce 2008-10-23 06:16:14 +0000
  • 0158ccf4c1 Fixed various memory leaks Rob Pearce 2008-10-23 06:10:35 +0000
  • 4c035e67b8 - fixed infinite loop bug when spider was released with no roof above Rob Pearce 2008-10-23 05:57:46 +0000
  • 7ed58e0d65 - Removed usage of debug keys without cheat mode - Modified display of hiscores on title screen - Code to make joystick work during hiscore entry Rob Pearce 2008-10-23 03:27:54 +0000
  • 14b9b25098 - hiscores now shown during title screen- - easy mode no longer gives longer invulntime Rob Pearce 2008-10-23 03:21:15 +0000
  • 0763be41b5 Hiscores are now entered using the joystick or up/down keys Rob Pearce 2008-10-23 02:18:10 +0000
  • c61b1ae486 Fixed glitch in next level transition graphics when you had wings Rob Pearce 2008-10-23 01:38:18 +0000
  • 799f393684 Removed powerup debug code Rob Pearce 2008-10-23 01:22:36 +0000
  • 9cab0704cf Fixed bug with boxing glove facing the wrong way Added new tile type: metal More troublshooting code for catching bug Rob Pearce 2008-10-23 01:18:49 +0000
  • db8fa02c72 Fixed dwarfhead.png to be symmetrical Rob Pearce 2008-10-23 00:28:37 +0000
  • fe76098363 - added code for testing of net collision bug Rob Pearce 2008-10-22 21:38:56 +0000
  • 420eaeb6ee Updated hiscore title Rob Pearce 2008-10-22 20:36:38 +0000
  • da042b079a Easy mode now has a 50% points penalty Rob Pearce 2008-10-22 20:34:58 +0000
  • e3d4cfe9ca renamed default hiscores Rob Pearce 2008-10-22 20:23:46 +0000
  • b536b60fba - updated default hiscores Rob Pearce 2008-10-22 20:23:28 +0000
  • 4788612fe1 Modifications to hiscore scripts Rob Pearce 2008-10-22 19:45:35 +0000
  • 63802db4ae - Hiscore submission now works - Added new hiscore music - Added commandline options -hs and -hp to override default hiscore server Rob Pearce 2008-10-22 19:40:10 +0000
  • 807381a53e - Added more hiscore code - Now including server-side hiscore compilation code Rob Pearce 2008-10-22 01:38:31 +0000
  • 8b6e15051b Added initial hiscore code Rob Pearce 2008-10-22 00:51:09 +0000
  • fd9dedd2cb Modifications to try to address bug with catching far away enemies Rob Pearce 2008-10-22 00:01:39 +0000
  • 874b5e37b3 hiscores db now in sqlite2 format rather than sqlite3 Rob Pearce 2008-10-21 22:20:26 +0000
  • b24591120b Added initial hiscore table file Rob Pearce 2008-10-21 20:03:33 +0000
  • d0ce615d97 - Fixed graphical glitch when going to next level - Easy move now gives permenant armour Rob Pearce 2008-10-21 19:42:50 +0000
  • fe4e72d4b2 - Fixed bug with shooting using joysticks Rob Pearce 2008-10-21 03:30:05 +0000
  • 6a50395976 Changed death sound Rob Pearce 2008-10-21 02:37:58 +0000
  • 1e0f885685 Play 1up sound when game starts Rob Pearce 2008-10-21 02:06:32 +0000
  • a066edeaaf - Fixed bug where first level was loaded twice Rob Pearce 2008-10-21 01:10:30 +0000
  • d0b4d250c6 - Enter key can now be used in initial menus Rob Pearce 2008-10-21 00:14:32 +0000
  • c172efde3a - More joystick code (events during title screen and axis motion) Rob Pearce 2008-10-21 00:11:20 +0000
  • 5b14d1dd3f More joystick code Rob Pearce 2008-10-20 23:17:43 +0000
  • b3bda9cb2d - Added credit handling ready for usage on MAME machine - Joystick buttons can (in theory) now be used to clear help text and drive title screen Rob Pearce 2008-10-20 21:40:00 +0000
  • 404bf4eb4a - Updates to joystick code ready for mame machine Rob Pearce 2008-10-20 20:38:40 +0000
  • e47e01e18e - Made level 2 easier - Modified dirt texture on title screen - Darkened background of basic powerup icons for readability - Help icons are now only displayed in easy mode Rob Pearce 2008-10-20 01:43:50 +0000
  • 7b2d999373 Changed description of phone Rob Pearce 2008-10-20 00:42:16 +0000
  • dbc815c8ba Changed description of tap Rob Pearce 2008-10-20 00:39:51 +0000
  • f24bdf4d50 - Modified double jump behaviour - no longer has to be at the peak of your jump Rob Pearce 2008-10-19 23:45:15 +0000
  • f39e2ef53a - Added "Easy Mode" - gives more lives, longer time limit before hurryup, longer invulnerability at start Rob Pearce 2008-10-19 22:58:54 +0000
  • b08cdd3eae - Player gets wings when you get wingboots - Fixed crash related to checking joystick when none exists Rob Pearce 2008-10-19 20:45:38 +0000
  • da545ce57e Fixed bug with spider hitting bottom of screen. Rob Pearce 2008-10-19 09:08:02 +0000
  • 53fe1cbc2e - Fixed bug where player wouldn't die! Rob Pearce 2008-10-19 09:04:56 +0000
  • 587fe83089 Cleaned up player death routine Added honey and winged boots to haspowerup() Moved monster release into uncatch() Rob Pearce 2008-10-19 09:00:03 +0000
  • 1c7a30b15c Cosmetic level change Rob Pearce 2008-10-19 08:26:09 +0000
  • 1c0df53ea2 Changed poker effect - replaced permenant sticky net with permenant double jump Rob Pearce 2008-10-19 08:25:24 +0000
  • 6ed107a1e3 Fixed potential divide by zero error in drawlevel() Fixed problem with randomness Rob Pearce 2008-10-19 08:00:34 +0000
  • 4ff41589e8 Tweaked spider behaviour when you release it - no longer gets stuck Rob Pearce 2008-10-18 22:08:08 +0000
  • 6fabd59303 Tweaked scuba mask speed Rob Pearce 2008-10-18 22:00:31 +0000
  • f7a3b69144 Fixed double jump behaviour - need to release the jump key Rob Pearce 2008-10-18 21:52:08 +0000
  • 092cfa2180 Lives >=5 are now shown by a "x5" Rob Pearce 2008-10-18 21:46:55 +0000
  • 11dcca1cc4 modified level 2 slightly Rob Pearce 2008-10-18 21:32:14 +0000
  • 7be15d2f61 Cloud now moves more smoothly towards next level. Shouldn't ever miss starting point any more Rob Pearce 2008-10-18 20:36:27 +0000
  • 9ace94ff98 bugfix: title screen now works again Rob Pearce 2008-10-18 20:30:58 +0000
  • d3f5591bba bugfix: iced snails now die instantly if you touch them rather than turning into slugs (and killing you) Rob Pearce 2008-10-18 20:29:51 +0000
  • fcb074cc68 When freezing for help text, screen is now dimmer rather than blanked. Rob Pearce 2008-10-18 20:24:12 +0000
  • b1343ddb1b Added powerup - Skull (makes you lose all net powerups) Rob Pearce 2008-10-18 05:10:10 +0000
  • 26e91e1da1 New powerup: winged boots (allows you to double-jump) Rob Pearce 2008-10-18 04:49:08 +0000
  • 53e373c1b4 Bugfix: P_HELMET was listed as FT_TEMP rather than FT_PERM Rob Pearce 2008-10-18 04:23:02 +0000
  • 0fb927f06b Changed "-lSDL_Mixer" to "-lSDL_mixer" in makefile for linux compatibility. Rob Pearce 2008-10-18 04:18:53 +0000
  • f692d038f7 Added missing sprite Rob Pearce 2008-10-18 04:17:27 +0000
  • ea3cf4e16b Added powerup: accordion (makes net super-super long) Rob Pearce 2008-10-18 04:16:06 +0000
  • 17dfeed71e bugfix: weird behaviour if you pressed left+right simultaneously Rob Pearce 2008-10-18 03:54:36 +0000
  • 1d6d196943 Fixed bug with trampoline incorrectly appearing if you finished a level while standing on a trampoline. Rob Pearce 2008-10-18 03:49:14 +0000
  • 1dc3714841 Updated isplacable() for clover Rob Pearce 2008-10-18 03:30:57 +0000
  • 5c5073339b - Added new tile: posts holding bridges (purely cosmetic) Rob Pearce 2008-10-18 03:29:37 +0000
  • cdf82e72e6 - Game now drops to title screen after game over - Fixed freeze bug if you got luckiness without having any cards - Luckiness is now done via the 4-leaf clover object, and visually displayed by flashing the score Rob Pearce 2008-10-18 03:18:24 +0000
  • c4b48e993d - Killing 5 monsters simultaneously will force cards appearing on the next level to be good (ie. match suit, value, or value +/- 1 of current cards) Rob Pearce 2008-10-17 18:39:22 +0000
  • 5f260a9ae9 Modified behaviour of help text - it now stays on the screen until you press Z to clear it. Rob Pearce 2008-10-17 11:15:27 +0000
  • 79ac13691a - Added black border around cards - Flood effect (tap) now times out after 20 seconds to avoid getting stuck - Clock timer now does not display during poker effect Rob Pearce 2008-10-17 02:05:54 +0000
  • 1d1046d8db - Fixed bug with scuba mask appeaering at incorrect times - Added powerup location to "The Island" Rob Pearce 2008-10-16 10:34:19 +0000
  • 1e7afa71b6 Changed background in some levels Added placeholder ending level. Rob Pearce 2008-10-16 10:27:00 +0000
  • d08cbbd193 - Poker effect now described on black screen as well as afterwards Rob Pearce 2008-10-16 05:51:30 +0000
  • d1dd171d43 - PS3 SIXAXIS controller now works - cannon now doens't affect caught monsters Rob Pearce 2008-10-16 05:37:57 +0000
  • 6c7a61134e Added title screen Rob Pearce 2008-10-16 03:47:16 +0000
  • 99b9d99d73 - Reordered levels and added new levels - Moved world/level calculation into shared.c Rob Pearce 2008-10-16 03:16:47 +0000
  • 24d538758c Fixed bug where pausing would break framemanager Rob Pearce 2008-10-16 02:36:49 +0000
  • 198f98b387 - Added initial joystick support (*UNTESTED*) - When generating a .app, the OSX version number is now included. Rob Pearce 2008-10-16 02:15:12 +0000
  • deee1d0a97 - Music is now paused when the game is paused - Cleaned up main loop by moving large code blocks into functions Rob Pearce 2008-10-16 01:47:09 +0000
  • ad9180fe1b - Fullscreen toggle now works Rob Pearce 2008-10-16 01:24:41 +0000
  • f600e0f39a Removed unnecessary GL comamnds Rob Pearce 2008-10-16 00:23:42 +0000
  • 4a6b8eb988 Added missing files Rob Pearce 2008-10-15 12:03:21 +0000
  • df44b69bfb Added missing cardfont Rob Pearce 2008-10-15 12:01:36 +0000
  • 6e6e07477a Prevent snail shells from living forever if they don't hit the ground Rob Pearce 2008-10-15 10:03:01 +0000
  • 775c269d74 - don't kill all enemies after 5 cards if you're going to skip levels Rob Pearce 2008-10-15 09:59:50 +0000
  • c9d7663a31 Getting a set of 5 cards now instantly wins the level. Rob Pearce 2008-10-15 09:58:54 +0000
  • ae86a1af77 New level Rob Pearce 2008-10-15 09:40:47 +0000
  • 1ca3dbab33 - Added new levels - Caught monsters who die now become uncaught Rob Pearce 2008-10-15 09:26:09 +0000
  • f564bb9765 Editor bugfix: poweruppos now placable again Rob Pearce 2008-10-15 09:00:16 +0000
  • 11ad399497 - bugfix: can no longer move while on cloud Rob Pearce 2008-10-15 07:21:41 +0000
  • b1b1b87d88 Increased point value for pairs and two-pairs Rob Pearce 2008-10-15 06:39:30 +0000
  • 6d20227028 Fixed bug with cloud movement speed during level transition Can no longer skip boss levels Rob Pearce 2008-10-15 06:38:43 +0000
  • ba07c36765 Tweaked level order Fixed bug where splash sound would play for corpses Rob Pearce 2008-10-15 06:22:00 +0000
  • 8731e2fd1a Updated isplacablesprite() in editor Rob Pearce 2008-10-15 05:22:43 +0000
  • 6b33fbe7de Fixed editor bug - need to laod fonts before loading imagesets now Rob Pearce 2008-10-15 05:20:47 +0000