A platform game inspired by Bubble Bobble, Rodland, Snow Bros and the like.
https://ratcatcher.nethack.net/
Rob Pearce
55ce7e640f
- feature: hit P to pause - feature: add sparkles to net - feature: now reading background image file from level.dat (replaced level->tileset with level->bgfile) - feature: added swimming frames for player - feature: show level # at top of screen - feature: added backgrounds for future worlds - feature: new powerup - stop time - feature: new powerup - trophy (all perm powerups) - feature: new powerup - gold ring (points for walking) - feature: new powerup - silver ring (points for jumping) - feature: new powerup - helmet (protects you from dying once) - feature: new powerup - bonus x2 (extends fruit streams) - feature: new powerup - bell (warns when the random powerup is a perm one) - tweak: random powerup now decided at start of level, to allow bell powerup to work - tweak: increase mace powerup image size - tweak: Bombs now kill monsters which you have caught - tweak: All fruits now worth more points - tweak: Moved display of lives down slightly - bugfix: spider movement - bugfix: don't play sound when you try to shoot/jump while climbing - bugfix: fruits shouldn't hold down trampolines - bugfix: mace kills shouldn't give powerups - bugfix: mace slam collision detection now works better |
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backgrounds | ||
doco | ||
music | ||
newtiles | ||
oldtiles | ||
sounds | ||
sprites | ||
work | ||
world1 | ||
world2 | ||
Makefile | ||
Makefile.posix | ||
Makefile.windows | ||
blank.bmp | ||
defs.h | ||
dwarf.jpg | ||
edit.c | ||
edit.h | ||
emptylevel | ||
fixall.sh | ||
fixlevel.awk | ||
full.bmp | ||
gamefont.ttf | ||
globals.h | ||
green.tiles | ||
greentiles | ||
level.dat | ||
level1.dat | ||
level2.dat | ||
level3.dat | ||
level4.dat | ||
level5.dat | ||
level6.dat | ||
level7.dat | ||
level8.dat | ||
levels.dat | ||
rc.c | ||
rc.h | ||
shared.c | ||
shared.h | ||
stdout.txt | ||
testlevel | ||
tiles.conf | ||
verdana.ttf |