A platform game inspired by Bubble Bobble, Rodland, Snow Bros and the like. https://ratcatcher.nethack.net/
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Rob Pearce ec44f15c35 Allow use of credits to continue after all players are out of lives.
(will go back to the start of the world, and lose all points)
2016-07-30 17:44:53 +12:00
data Allow use of credits to continue after all players are out of lives. 2016-07-30 17:44:53 +12:00
doco Fixed bug where player/player2 pointers are used uninitialised. 2016-07-28 08:18:16 +12:00
screenshots - Added doco generation function (./edit -dump) 2008-10-07 09:18:42 +00:00
scripts Fix unfair placement of plant on underground lake level. 2013-08-14 12:07:36 +00:00
templates Added missing .icns file 2009-02-03 06:48:05 +00:00
website - Snake spit is now slightly higher (so it can fit over 1 tile barriers) 2009-04-14 01:40:48 +00:00
work - Split code into multiple files 2008-09-17 02:34:39 +00:00
.gitignore Removing swap file I accidentally added. 2016-07-29 12:26:39 +12:00
Makefile Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
Makefile.leapord Level mods 2009-05-17 23:22:55 +00:00
Makefile.posix Fixed linux makefile 2009-01-21 19:38:54 +00:00
Makefile.tiger Added tiger makefile 2009-03-18 23:04:13 +00:00
Makefile.windows Changes to rat movement 2006-01-27 06:28:28 +00:00
defs.h Allow use of credits to continue after all players are out of lives. 2016-07-30 17:44:53 +12:00
edit.c Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
edit.h Added new "layer 3" tiles which are drawn in front of sprites. 2009-01-23 02:13:51 +00:00
getsvnrev.sh Actually adding changes from last commit.. 2016-07-22 17:58:26 +10:00
globals.h Fixed bug where player/player2 pointers are used uninitialised. 2016-07-28 08:18:16 +12:00
index.html Minor bug fixes. 2016-07-22 17:47:58 +10:00
info.html Minor bug fixes. 2016-07-22 17:47:58 +10:00
makeapp.sh Added missing .icns file 2009-02-03 06:48:05 +00:00
makelevels.sh Re-dumped level images 2008-12-25 21:44:04 +00:00
pub.sh publish app mods 2008-12-25 21:26:50 +00:00
rc.c Allow use of credits to continue after all players are out of lives. 2016-07-30 17:44:53 +12:00
rc.h Allow use of credits to continue after all players are out of lives. 2016-07-30 17:44:53 +12:00
shared.c Changed 'sticky net' to pull fruits towards you, rather than instantly collecting them. 2016-07-29 12:25:09 +12:00
shared.h Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00
todo Allow use of credits to continue after all players are out of lives. 2016-07-30 17:44:53 +12:00