Commit Graph

34 Commits

Author SHA1 Message Date
Rob Pearce 9146ee5ab1 - [+] when weighing a trampoline down, move sprite down to lowness of
"trampdown" tile.
- [+] check difficulty curve
    - [+] Level 1-17 (mountaineering)
        - [+] move to level 19 due to difficulty.
        - [+] increase hurryup period to 60 seconds
        - [+] 2-9 a lot harder now that planets shoot - move later.
        - [+] sand castle - unintentionally hard to get up. fixed
- [+] don't draw anchor powerup on king cloud 
- [+] don't create magic lamp coins on top of spikes
- [+] redraw egg.png (ant food from king ant)
- [+] draw player 2 death text in correct player colour
- [+] allow player 1 be mrs dwarf - press 1up/2up again on mode
      selection screen
2013-08-17 21:53:59 +00:00
Rob Pearce a70095c0c1 - [+] Fix up level 99.
- [+] King Cat boss
    - [+] level
    - [+] background picture
    - [+] wizard or cat?
        - [+] teleport to a player
        - [+] pick or cycle one of:
            - [+] summon monsters (if low monsters)
            - [+] horzfireballs
            - [+] create wind L/R
            - [+] bricks fall
            - [+] sweep in circle fire (if players far away)
            - [+] shoot bat sonar AT players
            - [+] create flames/spikes
            - [+] turn into little cats?
- [+] implement ending
    - [+] all tiles turn into fruits and start falling
    - [+] fruit rain...
    - [+] all players go to permenant umbrella mode
        - [+] players don't fall due to gravity
        - [+] always use umbrella sprite
        - [+] players can now move any direction
    - [+] background goes white and begins fading to black
    - [+] winning text!
- [+] Umbrella blocks bullets which are above you
- [+] Don't show "0" text when powerups are worth no points (eg. big
      things)
2013-08-14 09:52:33 +00:00
Rob Pearce 956331c271 New levels 2009-04-22 08:11:20 +00:00
Rob Pearce 4ee2ac224b - Snake spit is now slightly higher (so it can fit over 1 tile barriers)
- Added new levels
2009-04-14 01:40:48 +00:00
Rob Pearce 02eb5e5b4f New levels 2009-04-02 19:33:23 +00:00
Rob Pearce 8dee5433c6 - Fixed string format warnings
- "N" in editor will now select better level numbers
2009-03-26 23:46:40 +00:00
Rob Pearce 688c07cbf6 Fixed animation speed of right log
Removed unused levels

Fixed "smile" level
2009-03-26 22:33:52 +00:00
Rob Pearce 7a66c2adbf new level (moved zigbag later) 2009-03-26 22:31:11 +00:00
Rob Pearce 612ebba3a8 Fixed player animation while on conveyorbelt (only animate if actively walking) 2009-03-26 21:51:12 +00:00
Rob Pearce 2cb7cab9db Fixed bug in map.dat 2009-03-26 21:42:49 +00:00
Rob Pearce 11b1b6dc5e Rearranging levels - now named by name rather than number 2009-03-26 21:40:11 +00:00
Rob Pearce 3967e8d5dd New levels 2009-03-25 20:51:16 +00:00
Rob Pearce e1cbb5a6b6 Added new levels 2009-03-24 00:27:57 +00:00
Rob Pearce 258a16186a - Mostly finished King Ant
- Added objects for king ant:
	- ant eggs
	- big armour

- Updated level screenshots
2009-03-05 20:59:20 +00:00
Rob Pearce 6175ce4859 Initial work for new boss: King Ant 2009-03-04 21:22:28 +00:00
Rob Pearce 8c31b2eb26 - Added new levels
- Replaced sound effect when losing armour
2009-03-04 19:59:35 +00:00
Rob Pearce 79c84370ed Fixed issue where player could swim upwards super-fast by holding UP+SWIM with
a mask

Removed a cheat key which could cause a crash.

Modified some levels (to remove duplicate monsters)
2009-03-03 02:18:10 +00:00
Rob Pearce cabf1eb80b bugfix: wand shouldn't affect caught monsters
added new levels
2009-01-22 21:54:31 +00:00
Rob Pearce 2d96f7b12f Level screenshots 2008-12-28 20:48:22 +00:00
Rob Pearce 2c42339a56 Modified level ordering 2008-12-28 20:17:30 +00:00
Rob Pearce a7505df520 - Added four new levels.
- Increased max monsters per level to 150.
2008-12-28 02:15:55 +00:00
Rob Pearce 3c9b730eeb - Added new monsters: ant, fireball
- Snake spit now animates
- Changed sound effect for snake shooting
- Added new sound effects for ant
2008-12-22 23:48:04 +00:00
Rob Pearce c4f2d760d8 - Added new level to replace mine shaft (moved mine shaft to ice world)
- Fixed exit directions on levels
2008-12-22 20:48:46 +00:00
Rob Pearce c1a06857ed 2 new levels 2008-12-18 00:18:58 +00:00
Rob Pearce f34afbfa95 Added new levels 2008-12-02 00:27:07 +00:00
Rob Pearce 9ee1c37991 Added new levels, and missing tiles 2008-11-26 03:46:25 +00:00
Rob Pearce 51d8c97b9e Fixed bug with slug movement (and probably others too) 2008-11-26 01:11:31 +00:00
Rob Pearce b0bca28c23 - Umbrella activation key is now UP instead of DOWN
- Added new ice tiles
2008-11-25 22:23:18 +00:00
Rob Pearce baa09237cd New levels 2008-11-24 23:58:43 +00:00
Rob Pearce e9a0ada29b Only certain global powerups now get turned off on player death 2008-11-24 23:19:20 +00:00
Rob Pearce bf457a5d52 New levels 2008-11-22 22:20:30 +00:00
Rob Pearce ed7505722b Reordered levels 2008-11-22 02:10:55 +00:00
Rob Pearce cc94db97ea Added intro sequence 2008-11-21 00:14:26 +00:00
Rob Pearce 9ae8702bee Renamed levels.dat to map.dat 2008-11-18 22:30:43 +00:00