Commit Graph

12 Commits

Author SHA1 Message Date
Rob Pearce ec44f15c35 Allow use of credits to continue after all players are out of lives.
(will go back to the start of the world, and lose all points)
2016-07-30 17:44:53 +12:00
Rob Pearce ecf521771a Changed 'sticky net' to pull fruits towards you, rather than instantly collecting them. 2016-07-29 12:25:09 +12:00
Rob Pearce f14d276c3a bugfix: when falling on to a trampoline from the side, player would suddenly teleport off the top of the screen. 2016-07-29 11:52:20 +12:00
Rob Pearce 61ce57d134 Fixed graphical bug when level exit scroll direction was LEFT or UP. 2016-07-29 11:13:55 +12:00
Rob Pearce 21ca78a311 Fixed bug where player/player2 pointers are used uninitialised.
All levels now have different music.
2016-07-28 08:18:16 +12:00
Rob Pearce cc14a2194e - Reduce time between mode transitions in title screen.
- Add a credits screen during title sequence
2016-07-25 19:49:48 +12:00
Rob Pearce 0ed87c7927 - Player should be able to drop down through thick ice bridges.
- give 10 more seconds on "snailsandslugs"
2016-07-24 22:05:26 +12:00
Rob Pearce 9db61826aa - Sticky tiles no longer make you unable to walk left.
- Make PW_PILL work for both players, not just player 1.
- Slightly increase base player speed.
2016-07-24 21:40:12 +12:00
Rob Pearce 34195cb85a No longer consider cards with adjacent values okay for 'lucky' card draws. 2016-07-24 20:55:55 +12:00
Rob Pearce 846e54e33d Fixed but with teleporters not working. 2016-07-24 20:31:37 +12:00
Rob Pearce 85370a2dba Fixed togglefullscreen() in opengl 2016-07-24 18:43:31 +12:00
Rob Pearce 39f85d7e89 Converted graphics to use OpenGL. 2016-07-24 18:27:15 +12:00