Commit Graph

91 Commits

Author SHA1 Message Date
Rob Pearce 1123dd9883 Added card sprites 2008-10-15 03:22:19 +00:00
Rob Pearce fb0be14362 Added playing cards - you get them if you were going to receive a powerup
which you already had.

Get a poker hand for effects!

No longer checking for collisions on effects
2008-10-15 03:20:10 +00:00
Rob Pearce b32043b53f Recent additions... 2008-10-14 19:36:51 +00:00
Rob Pearce dd7bf8738c Fixed random 2008-10-13 04:27:43 +00:00
Rob Pearce 7fb0b4c39c Minor modifications to snail images 2008-10-13 01:39:56 +00:00
Rob Pearce e0e2c0e4d3 Re-drew spider sprite 2008-10-13 01:33:41 +00:00
Rob Pearce f0850dd232 Removed old coke can images 2008-10-13 01:08:49 +00:00
Rob Pearce 8da2612deb Replaced coke can with tick
Added scuba mask powerup

Added "flood" powerup (tap)

Fixed bug where monsters could move through midair after gameover

Path to background images is no longer stored in level files
2008-10-13 00:43:01 +00:00
Rob Pearce 17a4341c5d New level 2008-10-10 10:06:52 +00:00
Rob Pearce 6c48431e0b - Added new mosnter - fish (similar to bee but underwater)
- Fixed isplacable() in editor for recently added sprite types
2008-10-10 10:06:40 +00:00
Rob Pearce c29a17ccbb "make app" now avoids putting .svn files into the .app. 2008-10-10 09:20:09 +00:00
Rob Pearce aedeac1e76 Added staging area 2008-10-10 09:14:40 +00:00
Rob Pearce 8d7a84ad68 - When you jump while on conveyor belts, their direction is added to yours.
- Can no longer skip boss levels with a telephon
2008-10-10 09:11:53 +00:00
Rob Pearce 39b592fad8 Fixed king rat health 2008-10-10 08:59:03 +00:00
Rob Pearce cf23430180 Added missing file 2008-10-10 05:29:49 +00:00
Rob Pearce 9949690935 - Changed cloud.png to be small version of blackcloud.png (for use in doco)
- Music now dims when you enter the water
- You now get permenant shoes when you beat king rat
2008-10-10 05:29:35 +00:00
Rob Pearce 89c4bec31e Reduced size of shuriken 2008-10-10 04:23:15 +00:00
Rob Pearce cc19cd81e9 - bugfix: shouldm't be able to slam while climbing 2008-10-10 04:02:09 +00:00
Rob Pearce ff69d13636 Restored randomness in powerups 2008-10-10 03:56:24 +00:00
Rob Pearce 24e71aca9e - Added new powerup: ufo (meteors fall from the sky) 2008-10-10 03:53:59 +00:00
Rob Pearce af568df64e Shuriken is now a set powerup as well as random 2008-10-10 02:49:15 +00:00
Rob Pearce 2fe86b549e Added powerup: ninja star 2008-10-10 02:46:56 +00:00
Rob Pearce 020bf02fdd Added shuriken sound effec 2008-10-10 02:39:42 +00:00
Rob Pearce 79a3ea6549 - Rings now give more points, but get disabled at HurryUp time
- Fixed up insanely high hurryup times on some levels
- Fixed bug where editor would default to random high hurryup time
- Added "Nice catch!" feature - 4x points for grabbing a fruit just as it lands
2008-10-10 01:30:40 +00:00
Rob Pearce 8f66a5b52e Added missing files 2008-10-10 00:52:11 +00:00
Rob Pearce 730f603dd6 Added powerup: extra life 2008-10-10 00:51:40 +00:00
Rob Pearce 3f0346dafe Added powerup: phone (skips 2 levels) 2008-10-09 23:49:43 +00:00
Rob Pearce 3ba0f582ac Moved file to template area 2008-10-09 23:21:52 +00:00
Rob Pearce 2091d31e65 Removed unused file 2008-10-09 23:21:24 +00:00
Rob Pearce 13ffef7716 Added cannon template 2008-10-09 23:21:05 +00:00
Rob Pearce ff73aa696a Cleanup of directory structure 2008-10-09 23:20:35 +00:00
Rob Pearce 16ecf919ea renamed file 2008-10-09 23:18:54 +00:00
Rob Pearce d0b2ed4e71 Renamed file 2008-10-09 23:17:59 +00:00
Rob Pearce 39b36abad2 added scripts dir 2008-10-09 23:17:17 +00:00
Rob Pearce e9f3b4567e Removed unused files 2008-10-09 23:16:53 +00:00
Rob Pearce 43f6d7d008 Removed unused files
Added templates area
2008-10-09 23:15:22 +00:00
Rob Pearce 99dd423a7b - Redrew black cloud of doom and changed code slightly
- Moved editor font to data area
- Added code to create .app
- Mouse cursor now hidden
- Removed unused files
2008-10-09 23:12:51 +00:00
Rob Pearce 1050dcd0b0 Moved backgrounds to data dir 2008-10-09 21:04:41 +00:00
Rob Pearce b87955fb11 Moving data files to a single location
** THIS BUILD WON'T RUN **
2008-10-09 20:51:09 +00:00
Rob Pearce d93ab72ed1 Added ability to toggle fullscreen (press "f") 2008-10-09 20:03:17 +00:00
Rob Pearce d1b0b99f68 - bugfix: "The Island" was impossible
- removed unused file tiles.conf
2008-10-09 10:38:24 +00:00
Rob Pearce 6221e5f777 test 2008-10-09 09:43:43 +00:00
Rob Pearce cb1e2011ed Fixed tiles file 2008-10-09 09:37:23 +00:00
Rob Pearce ab1340dc2f Added missing files 2008-10-09 09:36:13 +00:00
Rob Pearce c701545c87 Added new data files 2008-10-09 03:35:22 +00:00
Rob Pearce e7f0f045c2 Added new levels 2008-10-09 03:34:23 +00:00
Rob Pearce 04a7f02211 - bugfix: walk ring shouldn't work while swimming
- bugfix: fixed ladders behaviour
- bugfix: dont play splash sound effect for mosnters which start in the water
- added boss music
- top/bottom of screen now wrap around
- bees no longer avoid the top/bottom of the screen
- added new moster: snail/slug
- swimming sprites now create bubblse
2008-10-09 03:32:15 +00:00
Rob Pearce dba3c41970 - Added doco generation function (./edit -dump) 2008-10-07 09:18:42 +00:00
Rob Pearce 095c92d17f - Added screenhsots
- Fixed another end of level crash related to killing sprites after nextlevel()
- Fixed crash in adjustx() when mosnters were in water
- Should turn off player->climbing when the pink Turncloud hits them
- If player isn't fast, force next mosterkill powerup to be speed
2008-10-07 07:58:36 +00:00
Rob Pearce f2832e4da4 GAME:
- bugfix: bomb wasn't decrementing netcaught
- bugfix: Fixed mask on red "angry" overlay
- bugfix: Ice from snowman now extends on to edge tiles
- bugfix: dotileeffect() no longer affects bullets/effects
- bugfix: fixed bug where invulnerability wouldn't cause flashing
- tweaked difficulty on "look out above!"
- Added pink cloud on which player travels to the next level
- Added boss: King Rat
- Added powerup: fly spray (slows monsters)
- Added powerup: fusion cannon 

EDITOR:
- Added status bar containing various info
- Can now move level position via the editor
- Now quit using 'q', not 'esc'
- Inactive layers are now dimmers, toggle this with 't'
- Remove 'endmaps' and all mapping code from level files
- Removed monstertochar() and chartomonster() functions
- Removed old inline monster code in level files
2008-10-07 05:53:06 +00:00