Commit Graph

26 Commits

Author SHA1 Message Date
Rob Pearce e00f108727 Fixed bug with moth firing when near edge of screen 2009-03-20 07:14:58 +00:00
Rob Pearce bbb53f6304 - Added new monster: moth
- Fixed bug where the player would get stuck after 
falling/jumping onto the top of a ladder
2009-03-20 01:35:13 +00:00
Rob Pearce 5623a6484e bugfix: players were incorreclty starting with the speed powerup 2009-03-19 20:21:19 +00:00
Rob Pearce 79c84370ed Fixed issue where player could swim upwards super-fast by holding UP+SWIM with
a mask

Removed a cheat key which could cause a crash.

Modified some levels (to remove duplicate monsters)
2009-03-03 02:18:10 +00:00
Rob Pearce c0c10963cd Tweaked jetpack fireball 2009-02-04 00:54:54 +00:00
Rob Pearce f33757e331 Added optimisation 2008-12-21 00:17:49 +00:00
Rob Pearce 9d89611be0 Now showing svn revision in title bar and on title screen 2008-10-30 21:55:26 +00:00
Rob Pearce 334ed03c27 Removed profiling 2008-10-27 05:12:02 +00:00
Rob Pearce 6a0d2ee0c0 Now using experimental code to only clear "dirty" areas of the screen. Might improve speed on older computers.
Can now use F2 to show current frames per second instead of score
2008-10-26 20:52:53 +00:00
Rob Pearce 9ca91a014d Fixed crash when teleporting while pinkcloud was coming in 2008-10-26 03:31:16 +00:00
Rob Pearce c0352b4412 Fixed bug where game would quit when joysticks were attached 2008-10-23 06:40:12 +00:00
Rob Pearce 0fb927f06b Changed "-lSDL_Mixer" to "-lSDL_mixer" in makefile for linux compatibility. 2008-10-18 04:18:53 +00:00
Rob Pearce 5f260a9ae9 Modified behaviour of help text - it now stays on the screen until you press Z
to clear it.
2008-10-17 11:15:27 +00:00
Rob Pearce 198f98b387 - Added initial joystick support (*UNTESTED*)
- When generating a .app, the OSX version number is now included.
2008-10-16 02:15:12 +00:00
Rob Pearce b32043b53f Recent additions... 2008-10-14 19:36:51 +00:00
Rob Pearce 8da2612deb Replaced coke can with tick
Added scuba mask powerup

Added "flood" powerup (tap)

Fixed bug where monsters could move through midair after gameover

Path to background images is no longer stored in level files
2008-10-13 00:43:01 +00:00
Rob Pearce c29a17ccbb "make app" now avoids putting .svn files into the .app. 2008-10-10 09:20:09 +00:00
Rob Pearce ff73aa696a Cleanup of directory structure 2008-10-09 23:20:35 +00:00
Rob Pearce 99dd423a7b - Redrew black cloud of doom and changed code slightly
- Moved editor font to data area
- Added code to create .app
- Mouse cursor now hidden
- Removed unused files
2008-10-09 23:12:51 +00:00
Rob Pearce b87955fb11 Moving data files to a single location
** THIS BUILD WON'T RUN **
2008-10-09 20:51:09 +00:00
Rob Pearce c80fb57c54 - Updated doco for adding sprites
- Added new monster - coke can (like angry rat)
- Added sound and music
- Fix score sizes for flowers
- Can no longer turn while slamming
- Fixed bug with sprite starting position
- Can now drop through bridges with down+jump
- New graphics for conveyor belts
- Added more flower types
- Added new player frame for shooting
2008-09-26 09:51:17 +00:00
Rob Pearce bbe1aca358 - Split code into multiple files
- Removed unused code from edit.c / rc.c
- Changed level format from ascii to comma seperated numbers

- Began commentin of data structures / globals
- Renamed some variables to be more meaningful
- Replaced many hardcoded values with macros

- Modified greentiles grass graphic
- Added cloud graphic

- Fixed score bug (score would jump super high)
- Fixed what looks like a bug where snakes would only shoot one way
- Fruits no longer turn red after a hurry-up
2008-09-17 02:34:39 +00:00
Rob Pearce f757faa957 - Fixed bug where score would go super high
- Changed level format - monster definitions are now above level.
- Added new fruit type - HELP.  Shows a message on the screen.
- Fruits placed during initial level creation now never time out (at present
  only HELP can be placed like this though)
- Time to display text is now configurable.
2008-09-16 02:39:33 +00:00
Rob Pearce 6045f2ffed Added some more test levels
Fixed bugs where monsters would fall through floor sometimes
Player can now die & respawn
Spikes now kill player
Monsters now kill player
2006-01-27 13:38:40 +00:00
Rob Pearce 4091b98e58 Changes to rat movement
Added points
2006-01-27 06:28:28 +00:00
Rob Pearce d6735eea16 o 2006-01-27 06:27:57 +00:00