Rob Pearce
|
4f03d862c0
|
Removed minor debug info
|
2009-03-11 02:54:48 +00:00 |
Rob Pearce
|
9c00e4d21b
|
- whitetail spider is now more intelligent (will turn to face player after
climbing a ladder and while falling)
- added whitetail climb image to web site
|
2009-03-11 02:26:19 +00:00 |
Rob Pearce
|
186d4aa387
|
Fixed serious bug with whitetail spider
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2009-03-11 01:46:48 +00:00 |
Rob Pearce
|
b51a69ca10
|
Added new monster - white spider
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2009-03-10 23:16:08 +00:00 |
Rob Pearce
|
dcc7d426e3
|
- ice bridges are now slippery
- added l3 tile - sand battlement
|
2009-03-10 21:10:17 +00:00 |
Rob Pearce
|
55b6881ee0
|
Added new powerup: magic lamp
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2009-03-05 22:40:02 +00:00 |
Rob Pearce
|
258a16186a
|
- Mostly finished King Ant
- Added objects for king ant:
- ant eggs
- big armour
- Updated level screenshots
|
2009-03-05 20:59:20 +00:00 |
Rob Pearce
|
859e8c10a5
|
- More work on King Ant
- Added "Bigfirewall" (which melts ice bridges)
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2009-03-05 01:53:20 +00:00 |
Rob Pearce
|
6175ce4859
|
Initial work for new boss: King Ant
|
2009-03-04 21:22:28 +00:00 |
Rob Pearce
|
8c31b2eb26
|
- Added new levels
- Replaced sound effect when losing armour
|
2009-03-04 19:59:35 +00:00 |
Rob Pearce
|
79c84370ed
|
Fixed issue where player could swim upwards super-fast by holding UP+SWIM with
a mask
Removed a cheat key which could cause a crash.
Modified some levels (to remove duplicate monsters)
|
2009-03-03 02:18:10 +00:00 |
Rob Pearce
|
c0c10963cd
|
Tweaked jetpack fireball
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2009-02-04 00:54:54 +00:00 |
Rob Pearce
|
9868a0f105
|
Added new powerup: top hat
|
2009-01-30 03:30:38 +00:00 |
Rob Pearce
|
7b0a859fe6
|
Added new "layer 3" tiles which are drawn in front of sprites.
|
2009-01-23 02:13:51 +00:00 |
Rob Pearce
|
cabf1eb80b
|
bugfix: wand shouldn't affect caught monsters
added new levels
|
2009-01-22 21:54:31 +00:00 |
Rob Pearce
|
65fc8f8b96
|
Another sound tweak
|
2008-12-31 03:56:13 +00:00 |
Rob Pearce
|
745c058639
|
Another sound tweak - smaller buffer this time
|
2008-12-31 03:55:08 +00:00 |
Rob Pearce
|
ba962618e3
|
Another sound tweak
|
2008-12-31 03:53:47 +00:00 |
Rob Pearce
|
af5fcbe11f
|
Tweaked audio parameters
|
2008-12-31 03:52:19 +00:00 |
Rob Pearce
|
db653cc476
|
- Clock powerup now freezes corpses too
|
2008-12-28 02:22:32 +00:00 |
Rob Pearce
|
45bf5225ea
|
Reduced amount of food needed for queen ant to grow
|
2008-12-25 22:46:08 +00:00 |
Rob Pearce
|
9246adbd58
|
Re-dumped level images
|
2008-12-25 21:44:04 +00:00 |
Rob Pearce
|
3f6825e627
|
- Now supports Wiimotes (with "WiiJi" application running)
|
2008-12-25 06:58:26 +00:00 |
Rob Pearce
|
30ec68f70d
|
Player no longer slides on ice while underwater
|
2008-12-25 05:34:52 +00:00 |
Rob Pearce
|
2eae5e0066
|
- Fixed bug with 32bpp displays
- Modified contrast on phone image.
|
2008-12-25 02:18:08 +00:00 |
Rob Pearce
|
5f2941d89b
|
Added SDL_ANYFORMAT to screen to fix OSX bug where game would run slow on
non 16bpp displays.
|
2008-12-24 22:02:10 +00:00 |
Rob Pearce
|
48aece7927
|
Powerup detector now changes colour based on powerup type.
|
2008-12-23 01:18:18 +00:00 |
Rob Pearce
|
2c3b50fe8c
|
Fixed behaviour of bad magnet (skull)
|
2008-12-23 01:03:11 +00:00 |
Rob Pearce
|
3c9b730eeb
|
- Added new monsters: ant, fireball
- Snake spit now animates
- Changed sound effect for snake shooting
- Added new sound effects for ant
|
2008-12-22 23:48:04 +00:00 |
Rob Pearce
|
f70314dfef
|
Can now slam monsters with the other player (they don't die)
|
2008-12-22 03:30:24 +00:00 |
Rob Pearce
|
a1ee548188
|
Added new monster: frog
|
2008-12-22 03:03:48 +00:00 |
Rob Pearce
|
0fbde13339
|
- bugfix: Magic wand now only affects monsters which are alive
- bugfix: trampolines now no longer affect monsters
- Fixed warnings when compiling with optimisation
|
2008-12-21 23:49:56 +00:00 |
Rob Pearce
|
9b5fc464a3
|
Fixed crash in level change
Adjusted title screen speed
|
2008-12-21 04:54:21 +00:00 |
Rob Pearce
|
bc1e032273
|
Trying to speed up title screen
|
2008-12-21 01:12:56 +00:00 |
Rob Pearce
|
8d6a075fd4
|
- added hiss sound when snake shoots
- pill now makes you constantly animate
|
2008-12-21 01:04:54 +00:00 |
Rob Pearce
|
3cb6888b5b
|
Removed bug
|
2008-12-21 00:16:37 +00:00 |
Rob Pearce
|
70794f79eb
|
Added attempts at optimisation
|
2008-12-21 00:14:16 +00:00 |
Rob Pearce
|
b8ba029b53
|
Added new powerup: ray gun
|
2008-12-19 01:10:11 +00:00 |
Rob Pearce
|
f8afac85ef
|
New powerup: pill (makes you ultra-fast)
|
2008-12-18 00:46:54 +00:00 |
Rob Pearce
|
c1a0cbb105
|
Modified tampoline behaviour - you now bounce automatically
|
2008-12-14 02:29:07 +00:00 |
Rob Pearce
|
d17a689d00
|
Flowers now disappear at end of level
Graphical effect: disappearing fruits/powerups make a puff when they
disappear at end of level
|
2008-12-12 22:45:45 +00:00 |
Rob Pearce
|
1a41e3c2e9
|
Umbrella controls now work whileon ground (purely visual, no effect)
|
2008-12-07 19:53:13 +00:00 |
Rob Pearce
|
f2a4863425
|
Attempt to avoid framerate bug when paused
|
2008-12-03 00:38:14 +00:00 |
Rob Pearce
|
1c04cc5be7
|
New level screenshots
|
2008-12-02 22:51:30 +00:00 |
Rob Pearce
|
424a8d0e2e
|
Added level screenshots
|
2008-12-02 22:29:24 +00:00 |
Rob Pearce
|
2bdcc8263f
|
Tweaked ice inertia
|
2008-11-26 23:53:37 +00:00 |
Rob Pearce
|
67c4d16d92
|
Modified ice inertia to be more realistic
|
2008-11-26 03:24:03 +00:00 |
Rob Pearce
|
51d8c97b9e
|
Fixed bug with slug movement (and probably others too)
|
2008-11-26 01:11:31 +00:00 |
Rob Pearce
|
a41831a134
|
New setting permenant powerups in setdefaults() based on level, so that
if you join the game after a boss level, you still get the permenant
powerup.
|
2008-11-25 22:28:10 +00:00 |
Rob Pearce
|
b0bca28c23
|
- Umbrella activation key is now UP instead of DOWN
- Added new ice tiles
|
2008-11-25 22:23:18 +00:00 |