Rob Pearce
9c00e4d21b
- whitetail spider is now more intelligent (will turn to face player after
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climbing a ladder and while falling)
- added whitetail climb image to web site
2009-03-11 02:26:19 +00:00
Rob Pearce
186d4aa387
Fixed serious bug with whitetail spider
2009-03-11 01:46:48 +00:00
Rob Pearce
dcc7d426e3
- ice bridges are now slippery
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- added l3 tile - sand battlement
2009-03-10 21:10:17 +00:00
Rob Pearce
859e8c10a5
- More work on King Ant
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- Added "Bigfirewall" (which melts ice bridges)
2009-03-05 01:53:20 +00:00
Rob Pearce
424a8d0e2e
Added level screenshots
2008-12-02 22:29:24 +00:00
Rob Pearce
67c4d16d92
Modified ice inertia to be more realistic
2008-11-26 03:24:03 +00:00
Rob Pearce
95b2f5ca35
King fly nearly finished
2008-11-25 04:05:53 +00:00
Rob Pearce
aa4ec3ad9c
Can now slam monsters into platforms
2008-11-24 21:54:25 +00:00
Rob Pearce
a5d477197c
Fixed spider movement with 2 players
2008-11-23 07:54:06 +00:00
Rob Pearce
ac160edaad
- 2nd attempt at not playing splash sound when on pink cloud
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- Reduced hurryup time on "Smile" level
- Fixed bug in uncatch()
- Chocolate is now worth 8,000 points
- Small points values now include commas
- Fixed graphical glitch with magnet and red skull powerups
2008-11-23 05:50:02 +00:00
Rob Pearce
ee3fb7f298
Each player now has their own powerup counter
2008-11-21 01:55:56 +00:00
Rob Pearce
e05fb495f2
Changed sound effect
2008-11-21 01:36:52 +00:00
Rob Pearce
cc94db97ea
Added intro sequence
2008-11-21 00:14:26 +00:00
Rob Pearce
9449332a9d
Added multicoloured score text
2008-11-19 02:40:59 +00:00
Rob Pearce
e8c10b9ee7
Added initial hiscore code for two players
2008-11-12 05:26:26 +00:00
Rob Pearce
1dc13e0ca2
Initial changes for multi-player mode
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THIS VERSION MAY BE BUGGY!!
2008-11-12 03:25:48 +00:00
Rob Pearce
1bc25f661f
Replaced graphic for platform
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Tweaked platform acceleration and movement
Minor level modifications
2008-11-08 21:14:10 +00:00
Rob Pearce
5e40cf4c02
Initial code for moving platforms
2008-11-06 09:15:09 +00:00
Rob Pearce
fe240dcdb4
Modified behaviour of scuba mask - now makes it easier to move underwater
2008-11-06 01:15:12 +00:00
Rob Pearce
3c3d6b3b89
Modified gunner powerup to exit as soon as you kill the last un-caught
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monster
2008-11-04 20:03:05 +00:00
Rob Pearce
af67ca566a
Fixed bug where permenant armour remained after finishing easy mode
2008-11-04 19:41:34 +00:00
Rob Pearce
4e723d856f
Modifications to king snail code
2008-11-03 06:06:37 +00:00
Rob Pearce
0efde07a9f
Fixed editor crash
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New level
2008-10-29 21:54:53 +00:00
Rob Pearce
9ca91a014d
Fixed crash when teleporting while pinkcloud was coming in
2008-10-26 03:31:16 +00:00
Rob Pearce
dce734bf0f
- Can now slam with 'c', or joystick button 2 or 3
2008-10-23 06:26:13 +00:00
Rob Pearce
7ed58e0d65
- Removed usage of debug keys without cheat mode
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- Modified display of hiscores on title screen
- Code to make joystick work during hiscore entry
2008-10-23 03:27:54 +00:00
Rob Pearce
14b9b25098
- hiscores now shown during title screen-
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- easy mode no longer gives longer invulntime
2008-10-23 03:21:15 +00:00
Rob Pearce
da042b079a
Easy mode now has a 50% points penalty
2008-10-22 20:34:58 +00:00
Rob Pearce
63802db4ae
- Hiscore submission now works
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- Added new hiscore music
- Added commandline options -hs and -hp to override default hiscore server
2008-10-22 19:40:10 +00:00
Rob Pearce
807381a53e
- Added more hiscore code
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- Now including server-side hiscore compilation code
2008-10-22 01:38:31 +00:00
Rob Pearce
8b6e15051b
Added initial hiscore code
2008-10-22 00:51:09 +00:00
Rob Pearce
b3bda9cb2d
- Added credit handling ready for usage on MAME machine
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- Joystick buttons can (in theory) now be used to clear help text and drive
title screen
2008-10-20 21:40:00 +00:00
Rob Pearce
404bf4eb4a
- Updates to joystick code ready for mame machine
2008-10-20 20:38:40 +00:00
Rob Pearce
f39e2ef53a
- Added "Easy Mode" - gives more lives, longer time limit before hurryup, longer invulnerability at start
2008-10-19 22:58:54 +00:00
Rob Pearce
587fe83089
Cleaned up player death routine
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Added honey and winged boots to haspowerup()
Moved monster release into uncatch()
2008-10-19 09:00:03 +00:00
Rob Pearce
cdf82e72e6
- Game now drops to title screen after game over
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- Fixed freeze bug if you got luckiness without having any cards
- Luckiness is now done via the 4-leaf clover object, and visually displayed
by flashing the score
2008-10-18 03:18:24 +00:00
Rob Pearce
c4b48e993d
- Killing 5 monsters simultaneously will force cards appearing on the next
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level to be good (ie. match suit, value, or value +/- 1 of current cards)
2008-10-17 18:39:22 +00:00
Rob Pearce
5f260a9ae9
Modified behaviour of help text - it now stays on the screen until you press Z
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to clear it.
2008-10-17 11:15:27 +00:00
Rob Pearce
79ac13691a
- Added black border around cards
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- Flood effect (tap) now times out after 20 seconds to avoid getting stuck
- Clock timer now does not display during poker effect
2008-10-17 02:05:54 +00:00
Rob Pearce
d08cbbd193
- Poker effect now described on black screen as well as afterwards
2008-10-16 05:51:30 +00:00
Rob Pearce
6c7a61134e
Added title screen
2008-10-16 03:47:16 +00:00
Rob Pearce
deee1d0a97
- Music is now paused when the game is paused
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- Cleaned up main loop by moving large code blocks into functions
2008-10-16 01:47:09 +00:00
Rob Pearce
fb0be14362
Added playing cards - you get them if you were going to receive a powerup
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which you already had.
Get a poker hand for effects!
No longer checking for collisions on effects
2008-10-15 03:20:10 +00:00
Rob Pearce
b32043b53f
Recent additions...
2008-10-14 19:36:51 +00:00
Rob Pearce
8da2612deb
Replaced coke can with tick
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Added scuba mask powerup
Added "flood" powerup (tap)
Fixed bug where monsters could move through midair after gameover
Path to background images is no longer stored in level files
2008-10-13 00:43:01 +00:00
Rob Pearce
79a3ea6549
- Rings now give more points, but get disabled at HurryUp time
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- Fixed up insanely high hurryup times on some levels
- Fixed bug where editor would default to random high hurryup time
- Added "Nice catch!" feature - 4x points for grabbing a fruit just as it lands
2008-10-10 01:30:40 +00:00
Rob Pearce
730f603dd6
Added powerup: extra life
2008-10-10 00:51:40 +00:00
Rob Pearce
d93ab72ed1
Added ability to toggle fullscreen (press "f")
2008-10-09 20:03:17 +00:00
Rob Pearce
04a7f02211
- bugfix: walk ring shouldn't work while swimming
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- bugfix: fixed ladders behaviour
- bugfix: dont play splash sound effect for mosnters which start in the water
- added boss music
- top/bottom of screen now wrap around
- bees no longer avoid the top/bottom of the screen
- added new moster: snail/slug
- swimming sprites now create bubblse
2008-10-09 03:32:15 +00:00
Rob Pearce
095c92d17f
- Added screenhsots
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- Fixed another end of level crash related to killing sprites after nextlevel()
- Fixed crash in adjustx() when mosnters were in water
- Should turn off player->climbing when the pink Turncloud hits them
- If player isn't fast, force next mosterkill powerup to be speed
2008-10-07 07:58:36 +00:00