- [+] replace gethiscores with gethiscores_inet
- [+] replace submithiscores with submithiscores_inet
- [+] gethiscores_local - just use local files.
- [+] submithiscores_local - write code, base it on
submithiscores.php
- Fix images for lives remaining when players are swapped (ie. player1 is
mrs dwarf)
Added scuba mask powerup
Added "flood" powerup (tap)
Fixed bug where monsters could move through midair after gameover
Path to background images is no longer stored in level files
- Added new monster - coke can (like angry rat)
- Added sound and music
- Fix score sizes for flowers
- Can no longer turn while slamming
- Fixed bug with sprite starting position
- Can now drop through bridges with down+jump
- New graphics for conveyor belts
- Added more flower types
- Added new player frame for shooting
- Removed unused code from edit.c / rc.c
- Changed level format from ascii to comma seperated numbers
- Began commentin of data structures / globals
- Renamed some variables to be more meaningful
- Replaced many hardcoded values with macros
- Modified greentiles grass graphic
- Added cloud graphic
- Fixed score bug (score would jump super high)
- Fixed what looks like a bug where snakes would only shoot one way
- Fruits no longer turn red after a hurry-up
- Changed level format - monster definitions are now above level.
- Added new fruit type - HELP. Shows a message on the screen.
- Fruits placed during initial level creation now never time out (at present
only HELP can be placed like this though)
- Time to display text is now configurable.