Rob Pearce
3c9b730eeb
- Added new monsters: ant, fireball
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- Snake spit now animates
- Changed sound effect for snake shooting
- Added new sound effects for ant
2008-12-22 23:48:04 +00:00
Rob Pearce
c4f2d760d8
- Added new level to replace mine shaft (moved mine shaft to ice world)
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- Fixed exit directions on levels
2008-12-22 20:48:46 +00:00
Rob Pearce
a1ee548188
Added new monster: frog
2008-12-22 03:03:48 +00:00
Rob Pearce
0fbde13339
- bugfix: Magic wand now only affects monsters which are alive
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- bugfix: trampolines now no longer affect monsters
- Fixed warnings when compiling with optimisation
2008-12-21 23:49:56 +00:00
Rob Pearce
9b5fc464a3
Fixed crash in level change
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Adjusted title screen speed
2008-12-21 04:54:21 +00:00
Rob Pearce
720634097a
More optimisations
2008-12-21 01:17:30 +00:00
Rob Pearce
8d6a075fd4
- added hiss sound when snake shoots
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- pill now makes you constantly animate
2008-12-21 01:04:54 +00:00
Rob Pearce
3cb6888b5b
Removed bug
2008-12-21 00:16:37 +00:00
Rob Pearce
70794f79eb
Added attempts at optimisation
2008-12-21 00:14:16 +00:00
Rob Pearce
b8ba029b53
Added new powerup: ray gun
2008-12-19 01:10:11 +00:00
Rob Pearce
f8afac85ef
New powerup: pill (makes you ultra-fast)
2008-12-18 00:46:54 +00:00
Rob Pearce
51d8c97b9e
Fixed bug with slug movement (and probably others too)
2008-11-26 01:11:31 +00:00
Rob Pearce
a41831a134
New setting permenant powerups in setdefaults() based on level, so that
...
if you join the game after a boss level, you still get the permenant
powerup.
2008-11-25 22:28:10 +00:00
Rob Pearce
b0bca28c23
- Umbrella activation key is now UP instead of DOWN
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- Added new ice tiles
2008-11-25 22:23:18 +00:00
Rob Pearce
95b2f5ca35
King fly nearly finished
2008-11-25 04:05:53 +00:00
Rob Pearce
f327d1cf49
Initial code for King Fly
2008-11-25 01:41:15 +00:00
Rob Pearce
86ee9dcffc
Fixed typo
2008-11-25 01:01:53 +00:00
Rob Pearce
4296d62962
Added new powerup: umbrella
2008-11-25 01:00:57 +00:00
Rob Pearce
214d011584
Modified behaviour of green skull
2008-11-24 21:47:52 +00:00
Rob Pearce
645522bff6
Added powerup: camera
2008-11-24 21:35:46 +00:00
Rob Pearce
0729cf09ba
Modified jetpack behaviour
2008-11-24 20:59:58 +00:00
Rob Pearce
3699eb64c8
Added jetpack image on website
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Added jetpack sound
2008-11-24 20:43:46 +00:00
Rob Pearce
c5eff9eab0
Replaced kangaroo with jetpack
2008-11-24 20:02:39 +00:00
Rob Pearce
c202a6a301
- Fixed bug during transition when skipping levels (cloud got stuck on a wall)
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- Fixed bug where hidden warp could be triggered multiple times
- Phone powerup now removes ALL other sprites
-This line, and those below, will be ignored--
M rc.c
M shared.c
2008-11-24 18:23:40 +00:00
Rob Pearce
b718ef380b
Added new powerup: kangaroo
2008-11-23 08:15:04 +00:00
Rob Pearce
a5d477197c
Fixed spider movement with 2 players
2008-11-23 07:54:06 +00:00
Rob Pearce
33e18504e0
Hidden warps now only work if you haven't lost a life
2008-11-23 05:54:17 +00:00
Rob Pearce
ac160edaad
- 2nd attempt at not playing splash sound when on pink cloud
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- Reduced hurryup time on "Smile" level
- Fixed bug in uncatch()
- Chocolate is now worth 8,000 points
- Small points values now include commas
- Fixed graphical glitch with magnet and red skull powerups
2008-11-23 05:50:02 +00:00
Rob Pearce
9fdc6c1467
Removed debugging
2008-11-22 22:34:50 +00:00
Rob Pearce
fd9c8a7f78
Added missing tiles
2008-11-22 22:34:39 +00:00
Rob Pearce
65f88bd4bf
Replaced skull images
2008-11-22 21:33:56 +00:00
Rob Pearce
9e0bb1f76a
Level graphical glitches fixed
2008-11-22 11:02:19 +00:00
Rob Pearce
4f2839a64a
More bugfixes
2008-11-22 02:06:33 +00:00
Rob Pearce
093405c953
- Fixed crash related to corpse bounce kills
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- Made king snail easier (max 5 extra snails instead of 8)
2008-11-22 02:04:40 +00:00
Rob Pearce
3116d8b51a
Fixed magnet website images
2008-11-22 00:56:11 +00:00
Rob Pearce
a1b215117b
Added 2 new powerups: magnet, badmagnet
2008-11-22 00:55:20 +00:00
Rob Pearce
a67b8515c7
Added new powerup: anchor
2008-11-22 00:21:22 +00:00
Rob Pearce
3bcda69871
Added caught image for armoured players
2008-11-21 23:29:21 +00:00
Rob Pearce
5d579ee684
Players can now catch each other
2008-11-21 09:19:13 +00:00
Rob Pearce
8ba170e987
Modofied fruit conuter behaviour - now keeps incrementing as long as
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enemies are in the air.
If a corpse lands on an enemy, it dies
2008-11-21 08:52:43 +00:00
Rob Pearce
ed6db058e6
Reduced king snail's health
2008-11-21 07:13:17 +00:00
Rob Pearce
cc94db97ea
Added intro sequence
2008-11-21 00:14:26 +00:00
Rob Pearce
dd09ae55f9
Added conveyorbelt tiles
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Level modifications to use conveyor belts
2008-11-19 03:57:07 +00:00
Rob Pearce
cc8f692bc3
Updated website
2008-11-19 01:49:28 +00:00
Rob Pearce
e2ee647731
More replacements
2008-11-19 01:42:40 +00:00
Rob Pearce
9b2ad5c3bd
Added 4 new fruit types
2008-11-19 01:20:46 +00:00
Rob Pearce
2495a34cee
Graphics modifications
2008-11-19 00:10:57 +00:00
Rob Pearce
c446d2d6f4
Level modifications
2008-11-18 22:56:55 +00:00
Rob Pearce
9ae8702bee
Renamed levels.dat to map.dat
2008-11-18 22:30:43 +00:00
Rob Pearce
ae07b28313
Tweaked monster movement:
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- monsters will now drop off the bottom of the screen to follow
players
- monsters are now better at jumping over gaps
2008-11-18 22:25:54 +00:00
Rob Pearce
07d980df31
Added new powerup: candle (creates flaming corpses)
2008-11-18 02:16:15 +00:00
Rob Pearce
71a65dce09
Added new powerup: whistle
2008-11-17 02:44:44 +00:00
Rob Pearce
590ccdac68
Finished adding wand powerup
2008-11-16 23:01:10 +00:00
Rob Pearce
1ad2ca0026
Fixed typos
2008-11-16 21:52:11 +00:00
Rob Pearce
a18947cc7a
- Added new powerup: gnome
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- Redrew explosion sprite
2008-11-16 21:24:00 +00:00
Rob Pearce
155a280bcf
Removed debugging
2008-11-15 05:33:54 +00:00
Rob Pearce
1aa6405c31
Fixed typo in info area of website
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Changed website bg colour
2008-11-14 08:38:47 +00:00
Rob Pearce
fe536f5579
Fix agian
2008-11-14 02:47:37 +00:00
Rob Pearce
0b1268a998
More website changes
2008-11-14 02:41:31 +00:00
Rob Pearce
943426f1b8
New website players layout
2008-11-14 02:39:41 +00:00
Rob Pearce
62d4c1e29c
Rearranged web site
2008-11-14 02:27:14 +00:00
Rob Pearce
8675f4def7
Added players to web site
2008-11-13 10:40:56 +00:00
Rob Pearce
f7eb491b03
Fixed gunner effect in 2 player mode
2008-11-12 20:39:03 +00:00
Rob Pearce
e6809268b5
Now displaying a tombstone when you lose all your lives
2008-11-12 07:23:10 +00:00
Rob Pearce
4cfa5366db
Bugfix with forcegoodcard in 2player mode
2008-11-12 06:57:35 +00:00
Rob Pearce
b61754d443
Fixed bugs when one player is permenenatly dead (out of lives)
2008-11-12 06:56:40 +00:00
Rob Pearce
5522481175
Adjusted appearance of forced speed powerup
2008-11-12 06:23:28 +00:00
Rob Pearce
664d6ed887
Fixed another bug with phone powerup in 2p mode
2008-11-12 06:17:10 +00:00
Rob Pearce
e8c10b9ee7
Added initial hiscore code for two players
2008-11-12 05:26:26 +00:00
Rob Pearce
61d127f5ba
Player 2's cards now go from right to left
2008-11-12 05:15:07 +00:00
Rob Pearce
aa2ddf538e
Fixed bug with player2 and scuba mask
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Added armour images for player 2
2008-11-12 05:06:32 +00:00
Rob Pearce
9805d3c503
removed debug
2008-11-12 03:27:53 +00:00
Rob Pearce
1dc13e0ca2
Initial changes for multi-player mode
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THIS VERSION MAY BE BUGGY!!
2008-11-12 03:25:48 +00:00
Rob Pearce
c4055adcb2
Added new levels
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Fixed fly behaviour when underwater
Black cloud now crates puffs when it hits you
Tweaks to platform movement
2008-11-10 23:52:27 +00:00
Rob Pearce
79f9308aed
Now introducing moving water earlier (world 2 instead of 3)
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Also fixed bug where help text would disappear in editor
2008-11-10 08:23:08 +00:00
Rob Pearce
b63500598d
Replaced big numnets with big scuba mask
2008-11-09 21:28:46 +00:00
Rob Pearce
430c8e8283
Fixed graphical glitch with fly
2008-11-09 05:31:24 +00:00
Rob Pearce
81210a050a
- Added new monster: fly
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- Level tweaks
- Removed broken moving platform inertia - they now just pause.
2008-11-09 05:24:07 +00:00
Rob Pearce
1bc25f661f
Replaced graphic for platform
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Tweaked platform acceleration and movement
Minor level modifications
2008-11-08 21:14:10 +00:00
Rob Pearce
47387045f0
More moving platform code
2008-11-06 09:33:54 +00:00
Rob Pearce
5e40cf4c02
Initial code for moving platforms
2008-11-06 09:15:09 +00:00
Rob Pearce
831c940b6e
website chnage: monster table headings now have yellow bg
2008-11-06 02:25:38 +00:00
Rob Pearce
0aeb322c0e
Added new powerup: random
2008-11-06 02:15:49 +00:00
Rob Pearce
0b6e4e9709
All website table headings are now yellow
2008-11-04 21:16:24 +00:00
Rob Pearce
cfb7015ee5
Test new colour in html table
2008-11-04 21:14:56 +00:00
Rob Pearce
b70589ec47
Moved super powerup to their own ection on web site
2008-11-04 21:13:44 +00:00
Rob Pearce
274dcdb884
King snail now gives permenant 2x nets
2008-11-04 21:07:52 +00:00
Rob Pearce
d4cd4cbc79
Fixed graphical glitch with kingsnail regenerating shell
2008-11-04 20:27:01 +00:00
Rob Pearce
4e723d856f
Modifications to king snail code
2008-11-03 06:06:37 +00:00
Rob Pearce
8734b658b7
Can now use joystick for help text on/off
2008-10-31 21:13:27 +00:00
Rob Pearce
6036625699
Help can now be disbled/enabled independantly from the game mode (easy/normal)
2008-10-31 00:41:33 +00:00
Rob Pearce
e153579ad1
Bugfix for getting multiple cards on a level
2008-10-30 22:58:10 +00:00
Rob Pearce
6cf3d601f7
dump code now links to images in img/
2008-10-30 22:16:01 +00:00
Rob Pearce
30af489eff
modifications to html dump code
2008-10-30 02:46:39 +00:00
Rob Pearce
ddf05fa1df
- Level tweaks to avoid places where you could get stuck
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- Don't show cloud warning on boss levels
- Limit to one playing card per level
- Can't get hiscores if you are cheating
-This line, and those below, will be ignored--
M rc.c
M shared.c
M defs.h
M data/world1/level115.dat
M data/world1/level14.dat
M globals.h
2008-10-30 02:24:24 +00:00
Rob Pearce
f80aee6e84
- Added new powerup: bug zapper
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- Fruits which are about to disappear now flash
2008-10-30 01:14:30 +00:00
Rob Pearce
39e709a635
- Added new powerup: bug zapper
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- Fruits which are about to disappear now flash
2008-10-30 01:06:25 +00:00
Rob Pearce
feb4ae5615
Added new powerup - machine gun
2008-10-29 23:00:12 +00:00
Rob Pearce
1cbde8cf4d
Possible fixes for crash bugs
2008-10-27 20:22:33 +00:00
Rob Pearce
93f05fd5c7
Attempts to fix crashes in level transition
2008-10-27 05:36:25 +00:00